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Store system

Gun orders

Class I Weapon Permit in Probably Stolen

A Weapon Permit in the display case brings a gun buyer with an order. The order names the stats a gun must beat and pays extra for every bonus it meets.

3
Permit classes
None
Haggling
+50%
Best gun order
30-110
Service fee (Credits)

Each permit class brings its own buyer. The chance is rolled every day while the permit is on show.

PermitBuyerFirst dayEach day without a buyer
Class I Weapon PermitLower Level Citizen50%75%, then 100%
Class II Weapon PermitMercenary40%60%, 80%, then 100%
Class III Weapon PermitUpper Level Citizen35%52%, 70%, 87%, then 100%

Each day without a buyer adds half the base chance, up to 100%. The count starts over when a buyer comes.

Weapon market events raise or lower the chance. The Clientele list marks a changed chance with *.

A gun buyer takes one of the day's customer places. Gun buyers do not haggle.

The Gunsmith start sends a Lower Level Citizen with a Class I order on day 1 and day 4.

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