Customers
Barter
Some scavengers bring goods instead of Credits. They name what they want, lay out their offers, and you take one of them.
Each offer is rolled when the customer comes. Offers marked Always are laid out every time.
Scav Addicts and Poor Scavs come less often once the store's attractiveness reaches 400, and almost never from 650.
Scav Addict: Oxymore
In a run with the intro, this Scav Addict comes on day 13.
Scav Addict: any narcotic
Hey dude, do you have anything to take the edge off?
He wants one narcotic that is not labelled Junk or Starch Grade. The Chemist start sends him on day 2. He always reacts to a narcotic that has a flaw.
Wire
Blood Bag
Glass Shiv
Lead Pipe
Box Cutter
Immunivax Injector
Birth Control Pill
Kotton Fabric
Medical Supplies (Common)
Chemical Supplies (Common)
Combat Knife
Energy Cell
Efficiency Module
Performance Module
Quality Module
Wire Cutter
Screwdriver
Box of PAX Tampons
Plastic Explosive
Overclock Module
Eco Module
Refinement Module
Neural Core Module (Capped)
Flux Smelting Agent (Advanced)
Self Charging Energy Cell
Poor Scav: food
Hey, do you have food?
He wants one food item. In a run with the intro, a Poor Scav comes to barter on day 6.

