Machine parts
Energy cells
Powered machines take one energy cell in their battery slot and draw their power from it each night. Power is counted in kJ.
- 5
- Cell types
- 110 Credits
- Full Energy Cell
- 3 kJ per night
- Recharger
- 2 kJ per night
- PowerBloc
Cells
100 kJ. Base value 10 Credits. Dr. Jackson: one full and one empty every visit, 50% per visit for another full one.
250 kJ. Base value 30 Credits. Dr. Jackson every visit.
100 kJ, +4 kJ every night by itself. Base value 400 Credits. Dr. Jackson: 8% per visit. 2 in Monday's Special Stock.
1,000 kJ. Cannot be recharged. Worth 110% of its stored energy. 2 in Monday's Special Stock.
No stored charge. Powers any machine that draws up to its output: 12 kJ, +10 per Electronic Parts (Hypertech). 2,500 Credits. Hypertech Smuggler.
A cell is worth its stored energy plus its base value: a full Energy Cell is worth 110 Credits.
Recharging
3 kJ per night to each cell inside; 6 kJ with Commercial Power. Not the Disposable Battery or Hypertech Power Cell.
2 kJ per night to adjacent cells and machine batteries; 4 kJ with Commercial Power.
1 to 4 kJ per night to adjacent cells and machine batteries.
Pays a machine's power in Credits: 1.5 Credits per kJ.
The Recharger and PowerBloc charge only while the nightly Power Service is paid. The Power Line Hijack network upgrade makes the service free. Nothing charges during a blackout.
