Machine
Recirculating Aquaculture System
A fish tank with its own water loop, filters, a dispenser slot and a butcher slot.
- 300 Credits
- Value
- 5 kJ
- Power per night
- 12,000 mL
- Water
- None
- Modules
- 4 x 3
- Size
It draws power only while the tank holds water and live fish, roe or fry. On a night without power every fish loses 34% of its max health and the filters stop.
Live Electric Eels that are not starving charge its battery and every battery or rechargeable machine next to it each night, even in a blackout.
- Battery
- Energy cell
- Water tank
- RAS Water Tank, 12,000 mL, fixed
- Filters
- 4 slots
- Dispenser
- Livestock Feed Dispenser
- Tank
- 8 x 4: fish, roe, fry and food
- Butcher
- Auto Butcher
Each upgrade adds the material's value. With the Tinkerer perk, an upgrade material has a 20% chance not to be used up.
Where to get it
With the Aquaculture upgrade: 66% per visit while you own none, 50% once you own one. Sold with an empty tank.
Always brings one with an empty tank; with Aquaculture II only on 25% of visits. She visits every Tuesday, with the Aquaculture upgrade or the Aquafarmer start.
400 Credits, needs Water Trading. The kit holds one with its tank and a fertilized Tilapia Roe.
2 Shabby ones, each with a tank and a 50 kJ Energy Cell.


