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Store calendar

Calendar

Every run starts on a Monday. Many visitors keep a fixed weekday.

Sundays
Rent
Wednesdays
Fresh Dump
Fridays
Fresh Restock
Saturdays
Lottery results

Every week

Monday

Dr. Jackson's shop is closed at night. Visitors: Cartel Handler, Blackmailer, Thief, Welfare Program stamp.

Tuesday

Visitors: Retired Chemist, Retired Aquafarmer, Dealer (after day 7).

Wednesday

Fresh Dump at the Dumping Ground. Visitors: Retired Water Merchant, Shady Farmer, Security Surplus Merchant, Trade Board Official.

Thursday

Visitors: Lottery Representative, Cartel Handler, Retired Gunsmith, Security Requisition Officer.

Friday

Fresh Restock at the Commissary. Visitors: Dr. Jackson, Retired Farmer, Retired Winemaker, Retired Rat Rancher, Revolution Raider, Dealer.

Saturday

Lottery results in the morning paper. Visitors: Shady Farmer, Scalper.

Sunday

Rent day: the Landlord, or the Loan Shark with a mortgage. Dr. Jackson's shop: 10% off at night. Visitors: Supply Runner, Revolution Quartermaster.

Weekly visitors from perks and upgrades

Cartel Handler
Cartel Handler

Mondays and Thursdays. Chemist start.

Blackmailer
Blackmailer

Mondays. Starting perk Blackmail; first visit on day 1.

Thief
Thief

Mondays. Black Market reputation perk Safe Hands.

Welfare Program

Mondays and day 1, with this starting perk: a Food Stamp whose value falls as your wealth grows.

Retired Aquafarmer
Retired Aquafarmer

Tuesdays. Aquaculture network upgrade.

Retired Chemist
Retired Chemist

Tuesdays. Chemist start or Retired Chemist network upgrade.

Dealer
Dealer

Tuesdays and Fridays after day 7. Chemist start or Retired Chemist network upgrade.

Retired Water Merchant
Retired Water Merchant

Wednesdays. Water Merchant start or Water Trading network upgrade.

Shady Farmer
Shady Farmer

Wednesdays and Saturdays. Chemist start or Retired Chemist network upgrade.

Security Surplus Merchant

Wednesdays. Security reputation perk Security Surplus.

Trade Board Official
Trade Board Official

Wednesdays from day 38 while you have no Business Permit.

Lottery Representative
Lottery Representative

Thursdays once the lottery runs.

Retired Gunsmith
Retired Gunsmith

Thursdays. Gunsmith start or Retired Gunsmith network upgrade.

Security Requisition Officer
Security Requisition Officer

Thursdays after day 7. Security reputation perk Requisition Order, not with Security Surplus.

Dr. Jackson
Dr. Jackson

Fridays from day 12 (see Other cycles).

Retired Farmer
Retired Farmer

Fridays. Hydroponic Farmer start or Retired Farmer network upgrade.

Retired Winemaker
Retired Winemaker

Fridays. Retired Winemaker network upgrade.

Retired Rat Rancher
Retired Rat Rancher

Fridays. Rat Wrangler start or Ranching network upgrade.

Revolution Raider
Revolution Raider

Fridays. Revolution reputation perk Raid Loot.

Scalper
Scalper

Saturdays. Starting perk Sentinel Collapse Disorder.

Supply Runner

Every Sunday, first on day 7.

Revolution Quartermaster
Revolution Quartermaster

Sundays. Revolution reputation perk Revolution Quartermaster.

Shareholder dividends

Thursday
1 Red Imp Beer Case (Minor Shareholder: Red Imp Brewery)
Friday
6 Metal Ore (Minor Shareholder: GP Mining Coop)
Saturday
8 Vials of "Dream Dust" (Minor Shareholder: Lower Levels Chemist)
Sunday
5 Oxymore Injectors (Minor Shareholder: Upper Level Pharmacist)

Welfare Program Food Stamp by total wealth

Up to 1,200 Credits
160 Credits
Up to 1,800 Credits
120 Credits
Up to 2,400 Credits
80 Credits
Up to 3,000 Credits
40 Credits

Other cycles

Scripted days

Story visits that come on a fixed day.

Without Skip Intro only. The shotgun on day 12 comes either way.

Day 1, Monday
The Mentor; a Scavenger sells snacks; two Spacers buy food; Officer Lun brings the Security Wanted List
Day 2, Tuesday
A Junker and a Lower Level Repairman; a Scavenger sells 6 Peat; the Mentor opens nights out
Day 3, Wednesday
The Mentor's counterfeit lesson; a Scavenger sells fake Hemingway Cigarettes; Arthur Lafleur
Day 4, Thursday
Another fake Hemingway pack; Joe Wild offers insurance
Day 5, Friday
A Scavenger sells 5 Scrap Metal; the Mentor brings Neon Signs
Day 6, Saturday
A barter customer; Dr. Jackson's first visit; Georgio's first visit
Day 7, Sunday
Joe Wild opens his network; the Mentor arranges the newspaper; the Supplier; Evidence Locker Break-In
Day 8, Monday
The Mentor's bargain lesson; a Scavenger sells 6 Peat; the Appraiser Board invitation; Dr. Jackson
Day 9, Tuesday
Officer Lun's new instructions; an off-duty officer; the first appraisal customer; Georgio
Day 10, Wednesday
Sawyer and the janitorial fee; Odin Haraldsson
Day 11, Thursday
A Scavenger with Food Stamps; a Scavenger with a sealed crate
Day 12, Friday
Georgio sells his old backpack; the Mentor brings the shotgun; Dr. Jackson; Meteor Shower
Day 13, Saturday
The Foodie Tourist
Day 14, Sunday
The Mentor says goodbye; the first Shady Customer; random customers start
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