Store calendar
Calendar
Every run starts on a Monday. Many visitors keep a fixed weekday.
- Sundays
- Rent
- Wednesdays
- Fresh Dump
- Fridays
- Fresh Restock
- Saturdays
- Lottery results
Every week
Dr. Jackson's shop is closed at night. Visitors: Cartel Handler, Blackmailer, Thief, Welfare Program stamp.
Visitors: Retired Chemist, Retired Aquafarmer, Dealer (after day 7).
Fresh Dump at the Dumping Ground. Visitors: Retired Water Merchant, Shady Farmer, Security Surplus Merchant, Trade Board Official.
Visitors: Lottery Representative, Cartel Handler, Retired Gunsmith, Security Requisition Officer.
Fresh Restock at the Commissary. Visitors: Dr. Jackson, Retired Farmer, Retired Winemaker, Retired Rat Rancher, Revolution Raider, Dealer.
Lottery results in the morning paper. Visitors: Shady Farmer, Scalper.
Rent day: the Landlord, or the Loan Shark with a mortgage. Dr. Jackson's shop: 10% off at night. Visitors: Supply Runner, Revolution Quartermaster.
Weekly visitors from perks and upgrades
Mondays and Thursdays. Chemist start.
Mondays. Starting perk Blackmail; first visit on day 1.
Mondays. Black Market reputation perk Safe Hands.
Mondays and day 1, with this starting perk: a Food Stamp whose value falls as your wealth grows.
Tuesdays. Aquaculture network upgrade.
Tuesdays. Chemist start or Retired Chemist network upgrade.
Tuesdays and Fridays after day 7. Chemist start or Retired Chemist network upgrade.
Wednesdays. Water Merchant start or Water Trading network upgrade.
Wednesdays and Saturdays. Chemist start or Retired Chemist network upgrade.
Wednesdays. Security reputation perk Security Surplus.
Wednesdays from day 38 while you have no Business Permit.
Thursdays once the lottery runs.
Thursdays. Gunsmith start or Retired Gunsmith network upgrade.
Thursdays after day 7. Security reputation perk Requisition Order, not with Security Surplus.
Fridays from day 12 (see Other cycles).
Fridays. Hydroponic Farmer start or Retired Farmer network upgrade.
Fridays. Retired Winemaker network upgrade.
Fridays. Rat Wrangler start or Ranching network upgrade.
Fridays. Revolution reputation perk Raid Loot.
Saturdays. Starting perk Sentinel Collapse Disorder.
Every Sunday, first on day 7.
Sundays. Revolution reputation perk Revolution Quartermaster.
Shareholder dividends
- Thursday
- 1 Red Imp Beer Case (Minor Shareholder: Red Imp Brewery)
- Friday
- 6 Metal Ore (Minor Shareholder: GP Mining Coop)
- Saturday
- 8 Vials of "Dream Dust" (Minor Shareholder: Lower Levels Chemist)
- Sunday
- 5 Oxymore Injectors (Minor Shareholder: Upper Level Pharmacist)
Welfare Program Food Stamp by total wealth
- Up to 1,200 Credits
- 160 Credits
- Up to 1,800 Credits
- 120 Credits
- Up to 2,400 Credits
- 80 Credits
- Up to 3,000 Credits
- 40 Credits
Other cycles
After his first visit, he can return on days 17, 25, 33 and every 8 days after.
Days 8 and 12, then every Friday. Without Skip Intro he first comes on day 6.
From day 14: at least every 7 days, 25% per day from the 4th day since the last tip.
From 50 trafficking crimes on record: an inspection every 1 to 5 days.
Days 43, 57, 71 and 85 while you rent: the Landlord offers vending machines for +150 rent each.
Chemist start: days 9, 18 and 27.
Scripted days
Story visits that come on a fixed day.
Without Skip Intro only. The shotgun on day 12 comes either way.
- Day 1, Monday
- The Mentor; a Scavenger sells snacks; two Spacers buy food; Officer Lun brings the Security Wanted List
- Day 2, Tuesday
- A Junker and a Lower Level Repairman; a Scavenger sells 6 Peat; the Mentor opens nights out
- Day 3, Wednesday
- The Mentor's counterfeit lesson; a Scavenger sells fake Hemingway Cigarettes; Arthur Lafleur
- Day 4, Thursday
- Another fake Hemingway pack; Joe Wild offers insurance
- Day 5, Friday
- A Scavenger sells 5 Scrap Metal; the Mentor brings Neon Signs
- Day 6, Saturday
- A barter customer; Dr. Jackson's first visit; Georgio's first visit
- Day 7, Sunday
- Joe Wild opens his network; the Mentor arranges the newspaper; the Supplier; Evidence Locker Break-In
- Day 8, Monday
- The Mentor's bargain lesson; a Scavenger sells 6 Peat; the Appraiser Board invitation; Dr. Jackson
- Day 9, Tuesday
- Officer Lun's new instructions; an off-duty officer; the first appraisal customer; Georgio
- Day 10, Wednesday
- Sawyer and the janitorial fee; Odin Haraldsson
- Day 11, Thursday
- A Scavenger with Food Stamps; a Scavenger with a sealed crate
- Day 12, Friday
- Georgio sells his old backpack; the Mentor brings the shotgun; Dr. Jackson; Meteor Shower
- Day 13, Saturday
- The Foodie Tourist
- Day 14, Sunday
- The Mentor says goodbye; the first Shady Customer; random customers start
Every run. Georgio's visits do not happen in Endless Mode.
- Day 15, Monday
- Georgio offers his help at the Dumping Ground; the lottery starts; the Foodie Tourist returns
- Day 18, Thursday
- Georgio sells Hemingway Cigarettes; the Landlord sells leftovers; the first Lottery Representative
- Day 22, Monday
- Georgio brings Upper Levels toiletries
- Day 24, Wednesday
- The Mentor returns once to warn about the Business Permit (without a permit)
- Day 25, Thursday
- Sawyer opens the Underground Exchange
- Day 27, Saturday
- Georgio's Liquid Luck
- Day 32, Thursday
- Georgio's last Liquid Luck
- Day 37, Tuesday
- Georgio sells an evidence locker
- Day 38, Wednesday
- First Trade Board Official visit (without a permit)
- Day 43, Monday
- The Landlord offers vending machines
Officer Lun, Eleanor, Cadet Serpico and Georgio's loan (spoilers)
Every run outside Endless Mode.
- Day 11, Thursday
- Officer Lun forgot his lunchbox
- Day 12, Friday
- Officer Lun comes in wounded
- Day 13, Saturday
- A Lower Level Citizen sells Security gear
- Day 16, Tuesday
- Officer Lun is back on duty
- Day 20, Saturday
- Officer Lun sells surplus gear (if addicted)
- Day 23, Tuesday
- Eleanor's first visit
- Day 24, Wednesday
- Officer Lun's surprise inspection (if addicted)
- Day 25, Thursday
- Eleanor buys household goods
- Day 27, Saturday
- Eleanor sells her belongings
- Day 28, Sunday
- Eleanor's Uncle brings a care package
- Day 40, Friday
- Cadet Serpico's first visit
- Day 42, Sunday
- Cadet Serpico buys alcohol
- Day 43, Monday
- Cadet Serpico buys food; Georgio asks for a loan
- Day 45, Wednesday
- A Security Officer warns about Serpico's warrant
- Day 46, Thursday
- Cadet Serpico is wanted
- Day 48, Saturday
- Georgio brings Serpico's letter
- Day 51, Tuesday
- Serpico found dead (if not fed)
- Day 52, Wednesday
- Serpico's reward rises to 600 Credits
- Day 54, Friday
- Serpico asks who gets the evidence
- Day 55, Saturday
- Newspaper story on the evidence
- Day 57, Monday
- Serpico's last visit
Every scripted chain, step by step
Market events and the newspaper
Tickets, draws and prizes
Suppliers and their cooldowns
Fresh Dump on Wednesdays
Fresh Restock on Fridays
Random customers per day and their budget
The order of a day and the night log














