Machine
Vending Fountain
A machine in the store that sells water in bottles overnight. Prices: water value +10%, plus the retail markup. Store events do not change them.
- 1,200 Credits
- Network upgrade
- 2 kJ + 1 per 2 upgrades
- Power per night
- 15 to 100
- Attractiveness
- 3
- Water slots
It has three water slots: base, high quality and pure. Each night with power it fills bottles from each slot and sells them. Higher attractiveness sells more and bigger bottles.
Bottles sold each night
- Always
- 1 Standard
- Attractiveness 20
- +1 Micro
- Attractiveness 30
- +1 Small instead
- Attractiveness 40
- +1 Standard instead
- Attractiveness 50
- +1 Large instead
- Attractiveness 70
- +1 more Micro
- Attractiveness 80
- +1 more Small instead
- Attractiveness 90
- +1 more Standard instead
- Attractiveness 100
- +1 more Large instead
- Always
- 1 Small
- Attractiveness 25
- +1 Micro
- Attractiveness 50
- +1 Small instead
- Attractiveness 75
- +1 Standard instead
- Attractiveness 100
- +1 Large instead
- Attractiveness 20
- 1 Micro
- Attractiveness 50
- 1 Small instead
- Attractiveness 75
- 1 Standard instead
- Attractiveness 100
- 1 Large instead
Each bottle carries the label of its slot. Gutterflow and Rustwater are never sold. Water that does not match its slot's label counts as a mislabelled sale.
Upgrades
Where to get it
Vending Fountain network upgrade
1,200 Credits. The fountain is installed in the store at once.
