Machine
DNA Manipulator
Copies a trait from a seed onto a DNA Data Disk, or installs a disk's trait on a seed. Works overnight.
- 1,000 Credits
- Value
- 12 kJ
- Power per night
- 10 work per night
- Speed
- Universal, DNA Manipulator
- Modules
- 3 x 3
- Size
An edit takes 20 work and succeeds 95% of the time; each point of the seed's effective complexity adds 4 work and takes 5% off, never below 5%.
A successful install uses one charge of the disk. Without a Genetic Stabilizer Module, extraction destroys the seed, even when it fails.
After each operation the disk moves to the 2 x 2 output tray.
Each plant's first edit
Module stats
- Efficiency
- Lowers power use
- Performance +20%
- +1 work per night
- Quality +2%
- +1% success
The seed survives extraction and loses one rank of that trait. Performance -50%, Efficiency -25%.
Random extraction only picks positive traits. Efficiency -25%.
Random extraction only picks negative traits. Efficiency -25%.
Use it on a written disk to store that trait; installed, it extracts only that trait. Performance -75%, Efficiency -75%.
A Module Bay Expansion Kit opens a bigger module bay (up to 2 kits, +100 Credits value each).
Turbo boosters give it one extra night of work.

