Storyline
Officer Lun storyline
Officer Lun of the Security Department explains the alarm button on day 1. His own storyline starts on day 11 in every run outside Endless Mode.
- Day 1
- First visit
- Days 11 to 24
- Storyline
- Security
- Faction
- Security -8
- Wrongful report
Explains the alarm button under the counter and hands over the Security Wanted List. Without Skip Intro, not with the Known Snitch perk.
New instructions: report every seller carrying mid-level contraband or higher. Without Skip Intro.
A wrongful report costs 8 Security reputation, and a 50 Credit fine if you have 100 Credits or more.
Days 11 to 24 (spoilers)
On patrol without his lunchbox. Buys food with 50 Credits. He cannot be reported.
Wounded by someone in a grey jumpsuit. Buys medical items or narcotics with 100 Credits and accepts contraband. Each narcotic adds 1 to his addiction.
A Lower Level Citizen sells Security gear at 25% off the lot: the man who ambushed Lun. He is not on the wanted poster and is not James Bailey. Reporting him pays 150 Credits.
Back from the Medbay. Buys narcotics and Synaprest Injectors with 94 Credits. Each narcotic adds 2 to his addiction; each Synaprest Injector takes 10 off.
Only if addicted. Sells Security gear from the Armory at 33% off the lot. Reporting him pays 100 Credits and cancels day 24.
Only if addicted and not arrested. A surprise inspection: he seizes every narcotic in the store. Reporting him pays 200 Credits.
Without narcotics on days 12 and 16, or with his addiction back at 0, the story ends after day 16. His purchases on days 11, 12 and 16 add no evidence.

