Traders
Hostile survivors
A survivor you anger stops trading and attacks you.
Hostility rises below 30 reputation
While reputation is below 30 or the survivor is hostile, hostility rises 5 per second toward 100 while you are within 12 blocks and it is on screen. Warnings at 30 and 55; at 100 it attacks and your Mood drops 2.
Hostile survivors can be hit
Before that, attacks and gunshots pass through them.
A hostile survivor swings every 0.78 s
Give or take 0.5 s, while you are within 8 blocks. Within 6.5 blocks the swing hits a random limb: Muscle health -20, Skin health -24 to 40, bleeding +0 to 12, pain +45, all divided by armor and times the survivor's hit multiplier; Adrenaline 100. Armor on the limb loses 30% condition, times the hit multiplier and its condition loss from hits.
Dune's swing can tear off a limb
A 10% chance per hit on an arm or leg part.
No trading with a hostile survivor
A survivor below 200 health is dead
Its name becomes Corpse and its description They're not breathing anymore. Thanks to you.
Each stock item drops with a 66% chance on death
A magazine drops with a random number of rounds.
When a survivor dies, you get RES experience +60
Unless you play Dune, it also costs Mood -10, trauma +30 and Sickness +30 (half if mind-wiped), and you cry.
The body breaks into 4 Yellow flesh and Internal organs