Runs
Training lab
The training lab opens from the Tutorial button in the main menu. It is a fixed map, titled Earth, Training lab. You play the character selected in the menu.
Courses
| Course | Unlock | Character |
|---|---|---|
| Basic Training | Always | Experiment only |
| First Aid Course | Reach layer 2 | Experiment only |
| Crafting Course | Reach layer 3 | Experiment only |
| Movement Course | Reach layer 3 | Experiment only |
| Sandbox | Always | Any |
Rules
Unlocks
A course unlocks once your deepest layer reached in any run is deep enough. Locked courses show in red, finished ones faded. Every course except the Sandbox shows "Can only enter with Experiment species" for Milky and Dune.
Kept alive
Except in the First Aid Course, the Sandbox and during the breach alarm, Hunger and Thirst stay at 60 or more, blood pressure at 61 or more, fibrillation at 50 or less, Brain integrity at 96 or more and Mood at -15 or more.
No saving
There is no save panel, the pause menu's button is Exit, and the health panel's timer reads TRAINING.
Finishing
A finished course returns you to the main menu. Finishing all four courses gives a Steam achievement.
ALERT: MINOR BREACH
The alarm of the training lab.
Set off by
A lab turret firing or being destroyed, or leaving the course area while a course runs. Off in the Movement Course and the Sandbox. While you are within 100 blocks, a turret beeps at the first warm body (above 32 °C) in its line of fire and shoots 0.5 s later.
What happens
"You appear to be attempting to break out. Please remain calm while security assists you." Then "Thank you for your cooperation." The claw arm grabs you, the turrets switch off, a door swings open and hurts a random limb (Skin health -16, pain +18, bleeding +4), and you lose consciousness.
Result
Back to the main menu, with a Steam achievement. The course is not finished.