Body
Skills
Strength, Resilience and Intelligence grow as you use them. Each level changes damage, carry capacity, stamina, pain and the recipes you can make.
Characters
SAW-01 "Experiment"
- 9
- Strength
- 8
- Resilience
- 7
- Intelligence
Normal XP gain for all three skills.
SAW-03 "Milky"
- 4
- Strength
- 6
- Resilience
- 12
- Intelligence
Strength and Resilience XP x0.5.
SAW-12 "Dune"
- 17
- Strength
- 18
- Resilience
- 0
- Intelligence
Intelligence XP x0.5. Can't read notes.
Levels and XP
Three skills
Strength, Resilience and Intelligence.
XP gain depends on run and character
XP is multiplied by the Experience gain run setting and by the character's gain for that skill.
Experience gain by preset
Tough x1, Relaxed x1.15, Paradise x1.25, Desolate x1.
Levels 1 to 9 cost 60 XP each
Level 10 costs 100. Level 10 needs 640 XP in total.
From level 11 each level costs 18% more
From level 21 each step also costs 15% more, and from level 30 twice as much again.
No level cap
From level 30 each level costs 2.714 times the one before.
Several levels at once
A large XP gain can raise more than one level.
New characters start at their base level
With exactly the XP that level needs.
Zero skills challenge
All three skills start at 0.
Mindwiped challenge
Intelligence starts at 0. A mind wipe during a run also sets it to 0.
Achievement at 16
A Steam achievement unlocks when all three skills reach 16.
Total XP per level
| Level | Total XP |
|---|---|
| 10 | 640 |
| 15 | 1,484 |
| 20 | 3,416 |
| 25 | 10,580 |
| 30 | 54,632 |
| 31 | 114,785 |
| 32 | 278,041 |