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Crafting

Crafting and recipes

Every recipe makes one item or liquid from ingredients and tools. A recipe asks for exact items, or for any item with a crafting quality such as Cutting or Foliage.

Crafting rules

Where the ingredients come from

Recipes take items from your inventory and from items lying on the ground within 10 blocks of you with a clear line to you, not through solid ground. Favourited items are never used.

INT needed

A recipe shows in the crafting menu once INT is at most 3 below the recipe's INT. At the recipe's INT or above it always works.

1 INT short

50% chance that the result comes out at a random 20 to 90% of its normal condition, or of its amount for a liquid.

2 INT short

50% chance that nothing is made.

3 INT short

50% chance that nothing is made and both hands are hurt: 40 pain, 15 skin damage and 2 to 5 bleeding on each hand.

Ingredients

Ingredients are used up whether the craft works or not.

Tools

An ingredient marked as a tool is kept. It loses condition: the quality the recipe asks for divided by the tool's own quality. A knife with Cutting 8 loses 12.5% for a recipe that needs Cutting 1.

Liquid results

A liquid result goes into a container you carry that already holds only that liquid and has room. Otherwise it comes in a Temporary bottle, which disappears after 5 minutes or as soon as it is empty.

Batteries

A crafted item comes without a battery. An ingredient that is used up drops the battery that was in it.

Containers

A crafted container comes empty, except the Bowl of cereal.

First craft of a recipe

Making a recipe for the first time gives 10 base INT experience and raises mood by 1. Reading a blueprint teaches its recipe and gives 25 base INT experience.

Crafting qualities

Recipes that ask for a quality take any item that has enough of it.

Item recipes

113 entries
Ripped dressingINT 0

Limb bleeding -18 over 14.4 s

Sterilized dressingINT 1

Limb bleeding -45 over 36 s

RopeINT 1

Used in 21 recipes

Bowl of cerealINT 2

Thirst +75 per 1,000 mL drunk

CanvasINT 2

Rippable 1 for crafting

Wood scrapsINT 3

Flammable 1 for crafting

Large carcassINT 4

Used in 2 recipes

Makeshift headlampINT 4

Gives light while worn

Wood cubeINT 4

Flammable 1 for crafting

Wood panelINT 4

Flammable 1 for crafting

StickINT 4

Hammering 1 for crafting

CampfireINT 4

Warms you toward 38 °C within 7 blocks

Flimsy knifeINT 4

Cutting 8 for crafting

DressingINT 5

Limb bleeding -45 over 36 s

Foliage bagINT 5

Holds 4u

PancakesINT 5

Hunger +10 per use

Scrap panelINT 5

Used in 19 recipes

Scrap tubeINT 5

Hammering 2 for crafting

NailsINT 5

Nails 5 for crafting

StringINT 5

Used in 15 recipes

TorchINT 5

Gives light

Carcass splintINT 6

Treats Fractured bone and Dislocated joint

BurgerINT 6

Hunger +14 per use

PemmicanINT 6

Hunger +12 per use

Limb wrapsINT 6

Protection 25%

CanteenINT 6

Holds 300 mL

Scrap cubeINT 6

Used in 6 recipes

Rye flourINT 6

Flour 1 for crafting

Peg limbINT 7

Replaces a missing arm or leg

Spray bottleINT 7

Sprays 10 mL on a limb per use

Climbing ropeINT 7

Hangs a rope down to the ground

BreadINT 7

Hunger +9 per use

Foliage mealINT 7

Hunger +18 per use

Makeshift digging toolINT 7

Hammering 10 for crafting

Sling bagINT 7

Holds 4u

CharcoalINT 7

Flammable 1 for crafting

SyringeINT 8

Holds 100 mL, starts empty

SplintINT 8

Treats Fractured bone and Dislocated joint

Flammable powderINT 8

Used in 8 recipes

Antiseptic mushINT 8

Treats Infection

Box of 12-GaugeINT 8

Holds 16 12-Gauge buckshot shells

Makeshift helmetINT 8

Protection 75%

HeadlampINT 8

Gives light while worn and charged

Wood sandalsINT 8

Wears out in 60 minutes of moving

FirestarterINT 8

Firestarter 3 for crafting

TourniquetINT 9

Treats Bleeding

TweezersINT 9

Removes shrapnel without the speed limit

Nutrient barINT 9

Hunger +12.5 per use

Makeshift wrenchINT 9

Hammering 25 for crafting

Crude cleaverINT 9

Cutting 40 for crafting

Circuit boardINT 9

Used in 14 recipes

FlexiglassINT 9

Used in 11 recipes

Drill repair kitINT 9

Repairs a Drill pod

Bruise kitINT 10

Treats Pain and Dislocated joint

Makeshift L.R.D.INT 10

Treats Internal bleeding, Infection and more

Clotting mushINT 10

Treats Bleeding

Lock-picking kitINT 10

Used when picking locks at INT 10 or more

FlashlightINT 10

Light for 66 minutes on its Medium battery

CasingINT 10

Ejected after each shot

LanternINT 10

Gives light while it has condition

60 of 113 entries shown

Liquid recipes

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