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Bosses

Bosses

Bosses are the strongest creatures in Valen, and each one has its own rare drops. This guide shows how tough each boss is, how its fight changes, and what it can drop.

How boss fights work

1. Every boss has a level and a lot more health than normal creatures. The tables below go from the lowest level boss to the highest. 2. Bosses get tougher with more players. Each extra player fighting it adds a share of its health, up to a limit. 3. Most bosses enrage when their health drops low. Some bosses also change phase partway through the fight and start using new attacks. 4. Each boss has its own rare drops, often a weapon or a piece of gear.

Bosses

Armour shows how much armour the boss has against each damage type your weapons can deal. "Weak to" is the type with the least armour, so a weapon with that damage type hits it hardest.

BossHealthWeak toArmourIn a groupDescription
Goblin Berserker9250IceSlash 15, Pierce 20, Fire 20, Ice 0, Lightning 20+50% health for each extra player fighting it, up to 5 extra playersA larger goblin with a crude axe who fights with reckless strength and little thought.
Goblin Watcher9250PierceSlash 10, Pierce 0, Fire 20, Ice 10, Lightning 20+60% health for each extra player fighting it, up to 10 extra playersA mean goblin who protects his territory with the high ground and a bow.
Bandit Leader25500Slash, FireSlash 20, Pierce 50, Fire 20, Ice 50, Lightning 50+50% health for each extra player fighting it, up to 10 extra playersA lone spear-wielding bandit who commands respect from the forest’s outlaws.
Pirate Captain25500Pierce, Fire, Ice, LightningSlash 50, Pierce 25, Fire 25, Ice 25, Lightning 25+50% health for each extra player fighting it, up to 10 extra playersShiver me timbers.
Goblin Chieftain401,000IceSlash 70, Pierce 30, Fire 50, Ice 20, Lightning 50+60% health for each extra player fighting it, up to 10 extra playersThe proud leader of the goblin village, wielding authority through strength and a stolen dwavern artifact.
Goblin General551,500IceSlash 70, Pierce 30, Fire 50, Ice 20, Lightning 50+60% health for each extra player fighting it, up to 10 extra playersThe goblin that lead the raid on the outskirts of Valen Gate.
Bandit Mercenary Boss742,000Slash, FireSlash 30, Pierce 60, Fire 30, Ice 50, Lightning 50+70% health for each extra player fighting it, up to 20 extra playersA seasoned fighter commanding the mercenaries from within the fort, disciplined compared to the forest rabble.
Skeleton Pioneer902,500LightningSlash 40, Pierce 70, Fire 50, Ice 100, Lightning 25+70% health for each extra player fighting it, up to 30 extra playersAn undead pioneer lurking deep in the deep caverns
Cavern Goblin Hunter1073,000SlashSlash 20, Pierce 80, Fire 100, Ice 70, Lightning 40+80% health for each extra player fighting it, up to 30 extra playersA skilled tribal hunter who overwhelms the trespassers with barrage of arrows.
Elf Warden1203,500FireSlash 80, Pierce 20, Fire 10, Ice 50, Lightning 100+80% health for each extra player fighting it, up to 30 extra playersA skilled warrior guarding the old gate hidden deep within the forest.
Fire Lich1203,500PierceSlash 150, Pierce 20, Fire 75, Ice 150, Lightning 40+80% health for each extra player fighting it, up to 30 extra playersA powerful fire mage haunting the grand tombs, wielding a powerful fire staff.
The Burning King30710,000SlashSlash 30, Pierce 80, Fire 100, Ice 150, Lightning 75+80% health for each extra player fighting it, up to 30 extra playersThe air around him is thick with malice, and it isn't coming from the magma.
Silvissira36212,000FireSlash 100, Pierce 40, Fire 25, Ice 100, Lightning 150+80% health for each extra player fighting it, up to 30 extra playersI'm going to need a bigger newspaper.

Phases and enrage

Health shares are of the boss's full health.

BossPhasesEnrages
Goblin Berserker9One phaseBelow 50% health
Goblin Watcher9One phaseBelow 55% health
Bandit Leader25One phaseBelow 55% health
Pirate Captain25One phaseBelow 55% health
Goblin Chieftain40One phaseBelow 55% health
Goblin General55One phaseBelow 55% health
Bandit Mercenary Boss74One phaseBelow 55% health
Skeleton Pioneer90One phaseBelow 55% health
Cavern Goblin Hunter107One phaseBelow 55% health
Elf Warden1202 phases. Phase 2 at 55% healthBelow 55% health
Fire Lich1202 phases. Phase 2 at 75% healthBelow 55% health
The Burning King3073 phases. Phase 2 at 66.6% health. Phase 3 after its adds are killedBelow 66.6% health
Silvissira3622 phases. Phase 2 at low healthBelow 50% health

Rare drops

These are each boss's rare drops with the game's base chance. Like rare fish, rare drops have bad-luck protection, so the chance rises the longer you go without one. Bosses also drop coins and common items, which are on each boss's own page.

Tips

Check a boss's "Weak to" before you go. The Combat Gear guide lists each weapon's damage type.

Bringing more players makes the fight faster, but the boss also gets more health for each extra player.

Some bosses move to their next phase once you kill the adds they summon (see Phases and enrage), so deal with the adds quickly.

Not confirmed yet

The game files give each boss an enrage health point, but how much faster an enraged boss attacks hasn't been checked in game. The game counts "extra players" in its own way, which may not be every player nearby. Silvissira's second phase starts at low health, but the files don't give the exact amount. Most bosses have no armour against Impact damage, but no weapon deals Impact damage yet, so the Bosses table only counts the damage types weapons actually deal. If you test any of this, let us know and we'll add it here.

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