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Silvissira

The bestiary / creature

Silvissira

I'm going to need a bigger newspaper.
362
Base combat level
12000
Health
1
Variants
Fire
Lowest armour
Yes
Members
Valethal Pass
Location
Silvissira

Stats

65
Attack
60
Defence
60
Archery
65
Evasion
65
Magic
60
Warding
12,000
Health
200
Quick damage
250
Heavy damage
200
Mystical damage
3
Attack speed
200
Pierce accuracy
200
Slash accuracy
0
Fire accuracy
0
Ice accuracy
0
Lightning accuracy
300
Attack range
250
Movement speed
40
Pierce Armour
100
Slash Armour
25
Fire Armour
100
Ice Armour
150
Lightning Armour

Loot table

Silvissira

Drop rate is the percentage shown by the game's loot table.

Rare reward rates change with collection history.

Loot details

ItemAmountDrop rate (%)Min. rollsMax. rollsNoted
Spider Eye15–188.8511Yes
Large Fang7–108.8511Yes
Essence1,200–1,6008.8511No
Medium Worm Bait75–1258.8511No
Coins4,000–6,00026.54911No
Ebony Arrow150–20017.69911No
Gilded Strong Health Potion5–88.8511No
Glowing Spider Egg1111No
Broken Shield of Eadmund10.211No
Voraemor's Bow10.111No
Elven Key5–711.50411No

Drop rate is the percentage shown by the game's loot table. Rare drop rates change with collection history.

Group fights: each extra player adds 80% boss HP and a chance at another loot pile, so a duo gets 1 pile plus a 2nd one 80% of the time. Each pile is a full roll of this loot table and goes to one player, picked at random weighted by damage dealt. The same player can win every pile, so getting no loot from a group kill is normal. Loot is not shared with your party, and others can't pick up the untradeable items in a pile they didn't win. Since the October 9 update, the boss health bar shows your Loot Share (your share of total damage, which is your chance to win each pile) and the fight's Loot Rolls (for example 1.8 = 1 pile plus an 80% chance at a 2nd).