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Prism Archer class

Eclipse

Eclipse is a 3-star Prism Archer class. A Silver Sniper promotes into it on reaching 3 stars, at Absorb LV 28 or higher.
Eclipse
Grade
Prism
Unit type
Archer
Stars
3
Attack type
Ranged
Faction
Engineer
Class type
Striker
Imprint slots
5

Base stats

Class stats at Absorb LV 1

Health
220
Attack
130
Attack Speed
16
Attack Range
250
Move Speed
45
Stats when promoted at Absorb LV 28
Health
309
Attack
165
Attack Speed
18
Attack Range
250

Skill

Eclipse Snipe

Cooldown 8s · from 3 stars

Snipes the enemy with the lowest HP, dealing ATK 300% damage. Each kill snipes the next enemy, striking up to 3 enemies.

Awakening

Options offered at 3 stars from Absorb LV 30, 60 and 100

Long Shot

I: Deal 5% more basic attack damage to distant enemies. II: Deal 8% more basic attack damage to distant enemies. III: Deal 10% more basic attack damage to distant enemies.

Close Shot

I: Deal 16% more basic attack damage to enemies beside you. II: Deal 22% more basic attack damage to enemies beside you. III: Deal 28% more basic attack damage to enemies beside you.

Focus Fire

I: Deal 6% more basic attack damage to enemies an ally is also attacking. II: Deal 9% more basic attack damage to enemies an ally is also attacking. III: Deal 12% more basic attack damage to enemies an ally is also attacking.

Solo Shot

I: Deal 8% more basic attack damage while no other ally is beside you. II: Deal 11% more basic attack damage while no other ally is beside you. III: Deal 14% more basic attack damage while no other ally is beside you.

Range Pressure

I: Your basic attacks reduce the ranged target’s basic attack Range by 18. II: Your basic attacks reduce the ranged target’s basic attack Range by 24. III: Your basic attacks reduce the ranged target’s basic attack Range by 32.

Long Reach

I: Basic attack Range +12. II: Basic attack Range +16. III: Basic attack Range +20.

Heavy Shot

I: Basic attack damage +15%. Attack Speed -10%. II: Basic attack damage +20%. Attack Speed -10%. III: Basic attack damage +25%. Attack Speed -10%.

Spread Out

I: Take 12% less area damage while no other ally is beside you. II: Take 18% less area damage while no other ally is beside you. III: Take 24% less area damage while no other ally is beside you.

Spread Fire

I: Skills that attack multiple enemies deal 8% more damage. II: Skills that attack multiple enemies deal 12% more damage. III: Skills that attack multiple enemies deal 16% more damage.

Duel Snipe

I: Eclipse Snipe deals 390% ATK damage to 1 enemy, with no follow-up shots. II: Eclipse Snipe deals 420% ATK damage to 1 enemy, with no follow-up shots. III: Eclipse Snipe deals 450% ATK damage to 1 enemy, with no follow-up shots.

Loaded Aftershot

I: A snipe kill adds 30% ATK damage to your next basic attack. Stores only 1 charge. II: A snipe kill adds 45% ATK damage to your next basic attack. Stores only 1 charge. III: A snipe kill adds 60% ATK damage to your next basic attack. Stores only 1 charge.

Imprint it gives

A unit that absorbs this one gains this imprint

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