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Trap

Gunmine

image
Colloquially called the "Toe popper".

Stats

Health
400
Cooldown
6 s

What it does

  • Fires straight up when you step on itAnything of yours within 1 block above it sets off one full turret shot upward.
  • One turret shotThe hit limb gains 80 to 100 pain and 30 to 40 bleeding and loses 70 to 100 Skin health and 70 to 100 Muscle health, all divided by armor, plus 5 shrapnel; Adrenaline 100; 30% chance of a fracture.
  • Knocks you downAnd pushes you along the line of the shot.
  • A head hit knocks you outConsciousness 0, Brain integrity -10 to 85 and a 50% chance to be disfigured, otherwise you lose an eye. Head or Thorax hits add 18 to 22 internal bleeding. Disfigurement and eye loss happen only with the Enable disfigurement run setting on.
  • Gunfire hurts your hearing within 20 blocksWithout hearing protection: Hearing loss +10 to 15.
  • Reloads only when clearThe 6 s cooldown counts down only while nothing is above it.
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