Noglin
CreatureMisc
- Kill XP
- 0.5
- Taming method
- Special Passive
- Diet
- Carnivore

Overview
Noglin is a small carnivore with a unique taming mechanic centered around its passive possession ability. It can latch onto tamed creatures and take control of them, progressing taming each time it releases. This makes it a niche utility creature for players looking to exploit its special interaction. It can be airlifted by Argentavis or Karkinos for fast deployment.
It does not gather resources while ridden and has no breeding capability. Its primary use is experimental or situational control during taming attempts.
Base statsLevel 1 values and gain per level
| Stat | Base | Wild +/lvl | Tamed +/lvl | Wild growth |
|---|---|---|---|---|
| Health | 50 | +10 | +4% | |
| Stamina | 100 | +10 | +2% | |
| Torpidity | 25 | +1.5 | +0% | |
| Oxygen | 150 | +15 | +2% | |
| Food | 450 | +45 | +2% | |
| Weight | 80 | +1.6 | +0.8% | |
| Melee damage | 100% | +5% | +10% | |
| Movement speed | 100% | +0% | +1% |
Base statsOpen calculator
More about taming the Noglin
Let a wild Noglin jump onto one of your own tamed creatures and take it over. Bring several durable, low-damage creatures: whatever it possesses will attack the rest of your group and you, and a hard hitter turns that into losses. Each ride lasts thirty seconds and is capped at a fifth of what it needs, so it takes at least five, and a creature it has just used refuses another for forty seconds, which means five different creatures rather than one used five times. It ignores anything wild.
Noglin is tamed using a special passive method. Allow it to latch onto one of your tamed creatures to begin the taming process. Each time it detaches, taming progress is gained. Use high-health creatures like Voidwyrms to avoid damage during the process. The Noglin cannot be knocked out or trapped traditionally. Use the calculator below for your settings.
Weight reduction
Immobilized by
About weight reduction
Drops & harvest resources
Compare recorded corpse resource yields by harvesting tool.
SettingsHarvest body HP 50 · Player melee % 100 · Weapon damage % 100 · Harvest rate × 1
Each harvest event rolls resources independently. Actual yields vary.
Killing a Noglin yields Hide and Raw Meat. The Hatchet yields the most Hide. The Pick maximizes Raw Meat harvest.
Gathering abilities
Attacks and abilities
BreaksThatchWoodStoneMetalTek
- Melee attack
Base damage4
- Thatch22
- Wood-
- Stone-
- Metal-
- Tek-
- AI control leap
Base damage4
- Thatch22
- Wood-
- Stone-
- Metal-
- Tek-
- Water possess
Base damage4
- Thatch22
- Wood-
- Stone-
- Metal-
- Tek-
Damage taken
ResistsWeak to
Weapons
- Mining DrillImmune
- Stone weapons-34%
- Player melee-20%
- Piercing projectiles+40%
- Anti-creature damage+120%
Explosives
- Demolition explosives+50%
Creatures
- Creature attacks-50%
- Herbivore attacks-40%
- Strong creature attacks+50%
- Raid creature attacks+55%
Environment & other
- Spike Wall-50%
- Plant Species X-50%
- Environmental damage-30%
Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator
Combat notes
Noglin has a strong weakness to Instant HurtDinos, taking +120% more damage from them. It is highly resistant to MiningDrill Harvest, taking -100% damage. Explosion Demolition is also very effective, dealing +50% more damage. Avoid using Mining Drills or Spike Walls against it.
Can break Thatch. Build at least in Wood.
Combat & abilitiesBase XP per kill: 0.5
Noglin kill XP
Base XP per kill: 0.5
Per kill
40 XP0.5 base × 15.9 level × 4 × 1.25× wild × 1× server
Server XP settings1× · wild 1.25 · alpha 1.33 · boss 5 · cave 1.33
Experience
- The Noglin gains taming progress only when it voluntarily releases control of a tamed creature.
- Use a Voidwyrm as the host during taming to prevent any damage.
- It cannot be bred or hatched from an egg, making each taming permanent.
- It is immune to damage from the MiningDrill Harvest mechanic.
- It can be carried by Quetzal for aerial transport and deployment.
This page details the Noglin's taming, stats, damage modifiers, and utility. Refer to the taming calculator for precise sedation times and the spawn map for location data. Breeding mechanics do not apply.