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Advanced Archer class

High Elf

High Elf is a 3-star Advanced Archer class. A Elf Archer promotes into it on reaching 3 stars, at Absorb LV 14 or higher.
High Elf
Grade
Advanced
Unit type
Archer
Stars
3
Attack type
Ranged
Faction
Forest
Imprint slots
2

Base stats

Class stats at Absorb LV 1

Health
170
Attack
26
Attack Speed
38
Attack Range
150
Move Speed
45
Stats when promoted at Absorb LV 14
Health
203
Attack
29
Attack Speed
40
Attack Range
150

Skill

Gale Bow

Cooldown 4s · from 3 stars

Rapidly fires 3 arrows, each dealing 85% ATK damage and applying Move Speed -25% to the enemy hit.

Awakening

Options offered at 3 stars from Absorb LV 30, 60 and 100

Long Shot

I: Deal 5% more basic attack damage to distant enemies. II: Deal 8% more basic attack damage to distant enemies. III: Deal 10% more basic attack damage to distant enemies.

Close Shot

I: Deal 16% more basic attack damage to enemies beside you. II: Deal 22% more basic attack damage to enemies beside you. III: Deal 28% more basic attack damage to enemies beside you.

Focus Fire

I: Deal 6% more basic attack damage to enemies an ally is also attacking. II: Deal 9% more basic attack damage to enemies an ally is also attacking. III: Deal 12% more basic attack damage to enemies an ally is also attacking.

Solo Shot

I: Deal 8% more basic attack damage while no other ally is beside you. II: Deal 11% more basic attack damage while no other ally is beside you. III: Deal 14% more basic attack damage while no other ally is beside you.

Range Pressure

I: Your basic attacks reduce the ranged target’s basic attack Range by 18. II: Your basic attacks reduce the ranged target’s basic attack Range by 24. III: Your basic attacks reduce the ranged target’s basic attack Range by 32.

Long Reach

I: Basic attack Range +12. II: Basic attack Range +16. III: Basic attack Range +20.

Heavy Shot

I: Basic attack damage +15%. Attack Speed -10%. II: Basic attack damage +20%. Attack Speed -10%. III: Basic attack damage +25%. Attack Speed -10%.

Extra Volley

I: Shooting skills hit 1 additional enemy. Additional shot damage: 30% of one original shot. II: Shooting skills hit 1 additional enemy. Additional shot damage: 40% of one original shot. III: Shooting skills hit 1 additional enemy. Additional shot damage: 50% of one original shot.

Spread Out

I: Take 12% less area damage while no other ally is beside you. II: Take 18% less area damage while no other ally is beside you. III: Take 24% less area damage while no other ally is beside you.

Spread Fire

I: Skills that attack multiple enemies deal 8% more damage. II: Skills that attack multiple enemies deal 12% more damage. III: Skills that attack multiple enemies deal 16% more damage.

Imprint it gives

A unit that absorbs this one gains this imprint

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