Frost Empress
- Rare
- Duelist
- 3
- Melee
- Arcane
- Striker
- 3
Base stats
Class stats at Absorb LV 1
- 360
- 74
- 28
- 60
- 55
- 452
- 87
- 30
- 60
Skill
Glacial Shatter
Cooldown 7s · from 3 stars
Ice pillars deal ATK 80% damage to each of up to 3 enemies in front and freeze them for 1.5 seconds. Shattering pillars deal an additional ATK 70% damage to each.
Promotes from
Awakening
Options offered at 3 stars from Absorb LV 30, 60 and 100
Focus
I: Each consecutive basic attack against the same enemy increases basic attack damage by 2%. Stacks up to 5 times. II: Each consecutive basic attack against the same enemy increases basic attack damage by 3%. Stacks up to 5 times. III: Each consecutive basic attack against the same enemy increases basic attack damage by 4%. Stacks up to 5 times.
Isolation
I: Deal 8% more basic attack damage to enemies separated from other enemies. II: Deal 12% more basic attack damage to enemies separated from other enemies. III: Deal 16% more basic attack damage to enemies separated from other enemies.
Paired Strike
I: When using basic attacks against the same enemy as a melee ally beside you, deal extra damage equal to 8% of your ATK to that enemy. II: When using basic attacks against the same enemy as a melee ally beside you, deal extra damage equal to 12% of your ATK to that enemy. III: When using basic attacks against the same enemy as a melee ally beside you, deal extra damage equal to 16% of your ATK to that enemy.
Face-off
I: Deal 6% more basic attack damage to enemies attacking you. II: Deal 9% more basic attack damage to enemies attacking you. III: Deal 12% more basic attack damage to enemies attacking you.
Impact Guard
I: If a single hit would deal at least 10% of your max HP, reduce that hit's damage by 10%. II: If a single hit would deal at least 10% of your max HP, reduce that hit's damage by 15%. III: If a single hit would deal at least 10% of your max HP, reduce that hit's damage by 20%.
Blade Focus
I: Basic attack damage +5%. II: Basic attack damage +7%. III: Basic attack damage +10%.
Isolated Guard
I: Take 8% less damage from enemies separated from other enemies. II: Take 12% less damage from enemies separated from other enemies. III: Take 16% less damage from enemies separated from other enemies.
Ranged Guard
I: Take 10% less projectile damage. II: Take 15% less projectile damage. III: Take 20% less projectile damage.
Long Arc
I: Attack skills gain 10 Range. II: Attack skills gain 14 Range. III: Attack skills gain 18 Range.
Seal Assault
I: Allies deal 5% more damage to enemies you have silenced or frozen. II: Allies deal 7% more damage to enemies you have silenced or frozen. III: Allies deal 9% more damage to enemies you have silenced or frozen.
Glacial Armor
I: When Glacial Shatter bursts on an enemy, gain a shield equal to 6% of your max HP. Triggers 1 time per cast. II: When Glacial Shatter bursts on an enemy, gain a shield equal to 8% of your max HP. Triggers 1 time per cast. III: When Glacial Shatter bursts on an enemy, gain a shield equal to 10% of your max HP. Triggers 1 time per cast.
Instant Shatter
I: The second hit of Glacial Shatter triggers immediately. II: The second hit of Glacial Shatter triggers immediately. Second-hit damage +10%. III: The second hit of Glacial Shatter triggers immediately. Second-hit damage +20%.
Imprint it gives
A unit that absorbs this one gains this imprint
Works with
Items and cores that work on this unit
Class tree
The 1-star unit and every class it can promote into












