Flare
- Rare
- Warrior
- 3
- Melee
- Arcane
- 3
Base stats
Class stats at Absorb LV 1
- 260
- 64
- 34
- 50
- 55
- 326
- 75
- 37
- 50
Skill
Combustion Blast
Cooldown 6s · from 3 stars
Launches flames that deal 100% ATK damage and inflict Burn on each of up to 3 enemies. On enemies already affected by Burn, the Burn explodes, dealing an additional 80% ATK damage.
Promotes from
Awakening
Options offered at 3 stars from Absorb LV 30, 60 and 100
Front Guard
I: Take 15% less damage from enemy projectiles coming from the front. II: Take 20% less damage from enemy projectiles coming from the front. III: Take 25% less damage from enemy projectiles coming from the front.
Riposte
I: After taking an enemy hit, your next basic attack deals 5% more damage. II: After taking an enemy hit, your next basic attack deals 8% more damage. III: After taking an enemy hit, your next basic attack deals 10% more damage.
Breakout
I: Deal 10% more basic attack damage while at least 2 enemies are beside you. II: Deal 15% more basic attack damage while at least 2 enemies are beside you. III: Deal 20% more basic attack damage while at least 2 enemies are beside you.
Counterblow
I: When hit by an enemy attack, reflect 8% of the damage taken. II: When hit by an enemy attack, reflect 12% of the damage taken. III: When hit by an enemy attack, reflect 16% of the damage taken.
Rescue Shield
I: Grant 1 ally beside you at 35% HP or lower a shield equal to 10% of their max HP. 1 use per battle. II: Grant 1 ally beside you at 35% HP or lower a shield equal to 14% of their max HP. 1 use per battle. III: Grant 1 ally beside you at 35% HP or lower a shield equal to 18% of their max HP. 1 use per battle.
Crowd Guard
I: Take 10% less damage while at least 2 enemies are beside you. II: Take 14% less damage while at least 2 enemies are beside you. III: Take 18% less damage while at least 2 enemies are beside you.
Finisher
I: Deal 20% more basic attack damage to enemies at 30% HP or lower. II: Deal 25% more basic attack damage to enemies at 30% HP or lower. III: Deal 30% more basic attack damage to enemies at 30% HP or lower.
Wide Cleave
I: Area attacks hit 1 additional enemy. Additional damage: 15% of your ATK. II: Area attacks hit 1 additional enemy. Additional damage: 20% of your ATK. III: Area attacks hit 1 additional enemy. Additional damage: 25% of your ATK.
Spreading Fire
I: Burns you inflict spread to 1 nearby enemy. Spread burn damage: 40% of the original. II: Burns you inflict spread to 1 nearby enemy. Spread burn damage: 50% of the original. III: Burns you inflict spread to 1 nearby enemy. Spread burn damage: 60% of the original.
Guardbreaker
I: Basic attacks ignore 40% of enemy defenses. II: Basic attacks ignore 60% of enemy defenses. III: Basic attacks ignore 80% of enemy defenses.
Blazing Blade
I: Basic attacks burn their main target for 3 seconds. Burn damage: 5% ATK each second. II: Basic attacks burn their main target for 3 seconds. Burn damage: 7% ATK each second. III: Basic attacks burn their main target for 3 seconds. Burn damage: 10% ATK each second.
Fuel Burst
I: Combustion Blast: direct damage +15%. II: Combustion Blast: direct damage +22%. III: Combustion Blast: direct damage +30%.
Imprint it gives
A unit that absorbs this one gains this imprint
Works with
Items and cores that work on this unit
Class tree
The 1-star unit and every class it can promote into












