Raid Calculator
Add the walls, doors and other pieces you raid to get how many of each explosive you need and the sulfur it costs, plus the cheapest mix.
What you raid
Amount
| Explosive | Amount | Sulfur | |
|---|---|---|---|
| Cheapest mix: 12 Propane Explosive Bomb, 126 Explosive 5.56 Rifle Ammo | 13,950 | ||
![]() | Propane Explosive Bomb | 16 | 14,400 |
![]() | Explosive 5.56 Rifle Ammo | 627 | 15,675 |
![]() | Timed Explosive Charge | 8 | 17,600 |
![]() | Satchel Charge | 38 | 18,240 |
![]() | Mortar Shell | 63 | 18,900 |
![]() | Rocket | 16 | 22,400 |
![]() | High Velocity Rocket | 118 | 23,600 |
![]() | Survey Charge | 453 | 27,180 |
![]() | Beancan Grenade | 234 | 28,080 |
![]() | Cannonball | 3,145 | 47,175 |
![]() | F1 Grenade | 3,610 | 216,600 |
![]() | 40mm HE Grenade | 105 | Not craftable |
![]() | MLRS Rocket | 11 | Not craftable |
Each target counts the explosives placed against it from the side they do the most damage, with every explosive going off. Sulfur counts the sulfur in the explosive's full crafting chain. Satchel Charges and Beancan Grenades can fail to go off; the amounts assume none do.












