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Objectifs
Each medal's objectives are grouped under goals as the game lists them. Objectives marked (optional) do not have to be completed to move on. Also needed: a condition that has to hold for the objective to count.
| Goal | Objective | Page | Also |
|---|---|---|---|
| Explore the Zoo and get familiar with the controls | Locate the Warthog Habitat | ||
| Locate and select an Exhibit | |||
| Select a Lion and enter Animal Camera | Lion | ||
| Create a new Aardvark Habitat | Locate the highlighted area | Aardvark | |
| Create a new Aardvark Habitat | Aardvark | ||
| Create a new Aardvark Habitat | Select a Habitat Barrier section | Aardvark | |
| Add a Window to the selected Habitat Barrier section × 5 | Aardvark | ||
| Place 1: Food Bowl - Small | Food Bowl - Small | Aardvark | |
| Add a body of water to the Habitat × 1 | Aardvark | ||
| Place 1: Water Pump | Aardvark | ||
| Move the Aardvarks from the Trade Centre to the new Habitat × 2 | Aardvark | ||
| Wait for staff to deliver the new Aardvarks to the Habitat × 2 | Aardvark | ||
| Place an Animal Burrow to increase the Aardvarks' Shelter Welfare × 1 | Aardvark | ||
| Select an Aardvark and view its Terrain Welfare | Aardvark | ||
| Add Grass to increase Aardvark's Terrain Welfare to 100% | Aardvark | ||
| Increase Aardvarks Enrichment Welfare to 66% | Aardvark | ||
| Create a new Shoebill Habitat | Locate the highlighted Habitat | Shoebill | |
| Use the Demolish Brush to clear the construction materials × 42 | Shoebill | ||
| Place a suitable Nest for the Shoebill × 1 | Shoebill | ||
| Create a new Shoebill Habitat | Shoebill | ||
| Create a new Shoebill Habitat | Shoebill | ||
| Create a new Shoebill Habitat | Adopt and place 1 new Shoebill | Shoebill | |
| Wait for staff to deliver the new Shoebill to the Habitat × 1 | Shoebill | ||
| Improve Keeper coverage for the new Habitat | Hire 1 additional Keeper | Keeper | |
| Place a Keeper Hut × 1 | Keeper | ||
| Prepare the Masai Giraffe Group for Release | Finalise the Masai Giraffe Release Group × 1 | Masai Giraffe | Release group |
Before the Silver objectives start:
| Requirement | Page |
|---|---|
| Have at least 5 Career medals | |
| Travel back to the Great Rift Valley Reserve via the Hub to continue | Great Rift Valley Reserve |
| Goal | Objective | Also needed | Page | Also |
|---|---|---|---|---|
| Expand the Zoo | Have at least 8 different Terrestrial Habitat species in the Zoo | Increase Welfare to 80% | ||
| Improve the Zoo | Have at least 1,300 guests in the Zoo | |||
| Achieve an overall Zoo Reputation of 3.5 stars | ||||
| Release Animals into the Wildlife Reserve | Create 1 Shoebill Release Group | Shoebill | Release group | |
| Support a Conservation Project | Complete the Aardvark Reintroduction Conservation Project | Aardvark Reintroduction |
Given during the Silver objectives:
| Reward | What |
|---|---|
| Research unlocked | Shoebill, level 1 |
| Research unlocked | Shoebill, level 2 |
| Research unlocked | Shoebill, level 3 |
| Research unlocked | Aardvark, level 1 |
| Research unlocked | Aardvark, level 2 |
| Research unlocked | Aardvark, level 3 |
| Goal | Objective | Page |
|---|---|---|
| Expand the Zoo | Have at least 12 different Terrestrial Habitat species in the Zoo | |
| Have at least 3 Avian Habitat species in the Zoo | ||
| Increase the Average Animal Welfare to 80% | ||
| Release Animals into the Wildlife Reserve | Create 5 Release Groups | Release groups |
| Improve the Zoo | Research Shoebill to Level 4 | Shoebill |
| Breed 10 new Habitat animals of different species | ||
| Achieve an overall Zoo Reputation of 5 stars |
Paramètres de départ
| Paramètre | Valeur |
|---|---|
| Starting money | $20,000 |
| Start date | November, Year 1 |
| Inspections | On, every 4 seasons |
| Staff hiring | Allowed |
| Terrain sculpting | Allowed |
Unlock order
| Level | How | Medal needed |
|---|---|---|
| Great Rift Valley Reserve | Unlocks this level | Bronze medal there |