Equipment Upgrades
Blacksmiths upgrade equipment from +0 to +10 for gold and ores and Enlighten +10 items; Gem Specialists add sockets and remove gems; Blacksmiths also salvage equipment into materials.
Success chance
The chance depends on the item's current upgrade level.
| Upgrade | Success chance |
|---|---|
| +0 to +1 | 100% |
| +1 to +2 | 100% |
| +2 to +3 | 100% |
| +3 to +4 | 100% |
| +4 to +5 | 75% |
| +5 to +6 | 50% |
| +6 to +7 | 40% |
| +7 to +8 | 30% |
| +8 to +9 | 20% |
| +9 to +10 | 10% |
Cost
Gold = 4 x (current upgrade level + 1)² x item level (at least 1), x 2 for an Ancient item.
Each upgrade takes the rarity's ores x (current upgrade level + 1)².
A Rare, Legendary or Divine item also takes 1 of its slot's boss material for the upgrade to +9 and again for +10.
Enlightenment
A +10 item can be Enlightened twice at the Blacksmith: Enlightened I and Enlightened II. Each Enlightenment adds +5% to every number of the item, its weapon speed, weapon damage or Armor and each attribute, on top of the bonus of the +10 upgrades. It takes gold and Consecration Stones, and no ores or boss material.
| Step | Consecration Stone | Gold | Success chance | Bonus on every number |
|---|---|---|---|---|
| Enlightened I | 1 | 2,000,000 | 100% | +5% |
| Enlightened II | 2 | 4,000,000 | 100% | +10% |
Upgrade rules
Gold at item level 100, 500 and 700 and the ores of each rarity, from +1 to +10.
The boss material each slot takes for +9 and +10.
The +5% steps each upgrade level adds, by rarity, with an example.
Sockets per slot, the cost to add one and gem removal.
The materials each rarity salvages into, with chances and amounts.