Minion Levels and Slots
Minions level from +0 to +10, each of their passives and abilities is upgraded on its own, and two slots add a minion equipment piece and a skill inherited from another minion.
Levels
Only the active minion gains XP: 1 XP for each kill that gives your hero XP. +10 is the top level (204,036 XP from +0); at +10 it gains no more XP.
| Level | XP to reach it |
|---|---|
| +1 | 300 |
| +2 | 570 |
| +3 | 1,083 |
| +4 | 2,058 |
| +5 | 3,910 |
| +6 | 7,428 |
| +7 | 14,114 |
| +8 | 26,816 |
| +9 | 50,951 |
| +10 | 96,806 |
Skill upgrades
Each passive and ability of a minion has its own level, from +0 up to the minion's own level. Upgrading a skill by one level costs gold by the minion's rarity and two materials by its species; the upgrades to +5 and +10 also take 1 Rein of that minion (not for the Oakback Pack Bull). A passive's value and an ability's numbers grow with its level; each minion's page shows them at +0 and +10. Outside town the Minions window says: "Can only level up in town or the training grounds".
| Upgrade to | Common | Uncommon | Rare | Legendary |
|---|---|---|---|---|
| +1 | 4,000 gold | 6,000 gold | 10,000 gold | 15,000 gold |
| +2 | 6,000 gold | 9,000 gold | 15,000 gold | 22,500 gold |
| +3 | 9,000 gold | 13,500 gold | 22,500 gold | 33,750 gold |
| +4 | 13,500 gold | 20,250 gold | 33,750 gold | 50,625 gold |
| +5 | 20,250 gold | 30,375 gold | 50,625 gold | 75,938 gold |
| +6 | 30,375 gold | 45,562 gold | 75,938 gold | 113,906 gold |
| +7 | 45,562 gold | 68,344 gold | 113,906 gold | 170,859 gold |
| +8 | 68,344 gold | 102,516 gold | 170,859 gold | 256,289 gold |
| +9 | 102,516 gold | 153,773 gold | 256,289 gold | 384,434 gold |
| +10 | 153,773 gold | 230,660 gold | 384,434 gold | 576,650 gold |
| Species | Materials per upgrade (+1 to +10, Legendary minion) |
|---|---|
| Humanoid | Iron Ore 500 to 5,302, Ogre Heart 1 to 11 |
| Beast | Tidesilk Kelp 10 to 106, Tidewrath Pincer 1 to 11 |
| Undead | Gold Ore 250 to 2,651, Defiled Wyrm Scales 1 to 11 |
| Demon | Desert Rose 16 to 170, Cinderlord Horns 3 to 32 |
| Dragon | Frostbloom 16 to 170, Frostheart Crystal 1 to 11 |
| Elemental | Earth Essence 100 to 1,060, Redrock Shard 1 to 11 |
Material amounts = base amount x the rarity's material scale x its growth per level, rounded; a material whose amount rounds to 0 is left out. Scale and growth by rarity: Common x0.5, x1.2 per level, Uncommon x1, x1.2 per level, Rare x1.5, x1.25 per level and Legendary x2, x1.3 per level.
Minion slots
Minion Equipment slot: bought once for 1,000,000 gold and 100 Cinderlord Horns; it works only while the active minion is +5 or higher.
Skill Inheritance slot: bought once for 2,000,000 gold and 1,000 Earth Essence; it works only while the active minion is +10 or higher. It holds one passive or ability of another unlocked minion, and only a skill already at +10 can be inherited.