Grav-Bag
Effects
- Encumbrance reduction 100%Only while its battery has charge.
- Explodes when its battery is nearly emptyWith a battery at 0.5% charge or less, except in layer 12. The blast reaches 12 blocks from the bag, so a worn bag explodes on you: every limb in the open loses 0 to 60 Muscle health, with a 20% chance of 0 to 75 Skin health, 15% of 4 to 30 bleeding, 40% of shrapnel, 6% of a fracture and 13.5% of a dislocation; a head in range is knocked out, with a 15% chance to be disfigured and a separate 15% chance to lose an eye. Disfigurement and eye loss happen only with the Enable disfigurement run setting on.
- Runs 100 minutes on a full batteryDrains only while it holds items. A smaller battery runs for proportionally less.
Stats
Weight
- 1u
Trade value
- 25
INT to identify
- 10
Capacity
- 5u
Max weight/item
- 4u
Battery
- Up to medium