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Creature

Elder thornback

image
A creature of Overgrown depths that digs through terrain and tears off an arm or leg part with every bite. RUN!

Stats

Health
6,000
Bite
Tears off a limb
Bite cooldown
5 s
Sees you from
80 blocks
Stage 1
Below 3,750 health
Stage 2
Below 2,500 health
Per Layer 5 map
3
Stun per damage
0.0005 s

What it does

  • Three on every Overgrown depths mapEach is placed at a random spot at least 100 blocks below where you arrive, in a cleared space 8 blocks in radius.
  • Each bite tears off an arm or leg partIt removes one random arm or leg part that is still attached. A bite can land again after 5 s.
  • With no limbs left it goes for the headIt disfigures you and removes both eyes; with the Enable disfigurement run setting off it sets Head Skin health to 0, Head bleeding to 100 and Head pain to 100 instead.
  • A bite on a disfigured body sets Brain integrity to 0
  • Each bite lowers Mood by 4It bites only with its front.
  • Within 45 blocks you are HorrifiedEvery second it wakes you if asleep, keeps Energy at 15 or more, sets Adrenaline to 50, fills Horrified and raises Stamina by 1. From stage 1 on it also fills Focused.
  • Between 45 and 101.25 blocks Adrenaline is set to 100Every second it also raises Horrified to at least half and wakes you with Energy at least 10.
  • Goes for you every time it movesEvery 3 to 4 s it picks a new move and heads for you if you are within 80 blocks.
  • Walks off for 400 s after a biteIt moves 15 blocks away and picks no new move for 400 s. Each hit it takes cuts the wait by a fifth. From stage 1 the wait is 4 s.
  • Stage 1 below 3,750 health, it fleesLeg speed +1, pushing force x1.35 and 40% less time between moves; at every move it heads away from you.
  • Stage 2 below 2,500 health, it stops fleeingLeg speed +1 again, pushing force x1.25, half the time between moves, turns 1.8 times as fast, and it goes for you again.
  • Digs through terrainBlocks it touches take 1,000 damage and other objects 500, both times Enemy strength. Loose items it touches are destroyed.
  • Killing it near you gives Mood +40If it dies within 45 blocks of you: Mood +40, Energized for 600 s more, and Horrified ends.
  • Drops 7 random itemsEach one is a random Tools, Medical, Drugs or Utility item at full condition, each of the four groups with the same chance.
  • RES experience +60 when it dies near youGiven when it dies within 32 blocks of you.
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