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Endless Mode

/endless-mode

Endless Mode

Endless Mode

Endless waves on a stage of your choice until the run is lost. Clear Split Space on Easy to unlock Endless Mode.

Split Space on Easy
Unlock
Hard waves
Waves 1 to 30
Wave 50
Bronze medal
Wave 70
Silver medal
Wave 90
Gold medal
Wave 110
Abyss medal

Waves

Waves 1 to 30

The stage's Hard waves.

From wave 31

Every wave ending in 0 is a boss wave that cycles through the Hard bosses of waves 10, 20 and 30. Every wave ending in 5 uses the Judgment line-up of Hard wave 25. The other 8 waves of each block of 10 are Hard waves 21 to 24 and 26 to 29 in a shuffled order.

Enemy growth

From wave 31 enemy HP grows by 3.6% and attack by 1.8% per wave, compounding. Over the first 10 of those waves a 5% ease is phased in.

Boss traits

Bosses get 1 trait from wave 40, 2 from wave 70 and 3 from wave 100, each adding 25% HP.

Gatekeeper of the Abyss

From wave 100, every 50 waves the battlefield's last boss blocks the way with three traits and 1.5x HP.

Overtime

From wave 31, after 60 seconds in a wave all damage rises by 6% per second, compounding, and healing is halved.

Hosts

From wave 41 every block of 10 waves is a depth, and each depth belongs to a host that changes the enemies. After winning every wave ending in 0 from wave 40 you pick 1 of 3 doors for the next depth; from depth 9 doors lead to alliances of two hosts.

Deep Host

Long hardened in the depths. As dark as they are tough. This host: HP +10%

Blood Host

Drawn in by the smell of blood. This host: ATK +12%, HP -5%

Frost Host

They march in with the blizzard. This host: HP +20%, Attack Speed -10%

Ash Host

Risen again from scorched earth. This host: HP +6%, takes 40% less damage over time

Venom Host

They carry the poison of the marsh. This host: ATK +6%, allies it hits receive 30% less healing for 2 s

Gold Host

Decked out in their treasure. This host: HP +15%, Judgement/Boss clear +25 Originite%

Shadow Host

They shun the light. This host takes 20% less ranged and 10% more melee damage

Sand Host

Carried in on the desert wind. This host: Attack Speed +15%, HP -8%

Door rewards

Doors offer a core pick, Gold (1,200 at depth 1, +300 per depth), Essence (8 at depth 1, +2 per depth) or, when a card quest is open, completing that Fate Stone quest. From depth 5 the core pick happens twice and the fate reward completes both the A and B card quests.

Elites

From wave 41 some of the stronger enemies of a wave come as elites: 1 per wave at waves 41 to 60, 2 at 61 to 90, 3 at 91 to 130 and 4 from wave 131, plus 1 on waves ending in 5. From waves 81, 121 and 161 an elite carries one more trait. Which traits can appear depends on the stage.

Berserker

At half HP or below: +60% ATK, +40% Attack Speed, and it grows.

Champion

2.5x HP, 1.3x ATK. Wears a golden crest outline.

Charger

Rushes in fast until first contact; its first attack deals 2x damage.

Ember

When defeated, explodes for its ATK in damage to nearby allies.

Frost

Allies it hits get 20% lower Attack Speed for 2 s.

Giant

1.5x size. 3x HP and 1.5x ATK, but 30% lower Move Speed and Attack Speed. Cannot be knocked back.

Gilded

2.5x HP. Drops 25 Gold when defeated.

Guardian

Nearby enemies take 25% less damage.

Ironclad

Takes 40% less direct damage; 15% lower Move Speed.

Mirror

Reflects 20% of the ranged damage it takes.

Regenerator

After 2 s without being hit, restores 4% of max HP per second.

Runt

Small body. 1.6x Move Speed, 1.3x Attack Speed.

Shade

Dodges 25% of direct attacks.

Splitter

When defeated, splits into two small copies with 25% HP each.

Statue

Never loses more than 10% of its max HP to one hit. Very slow.

Vampire

Restores HP equal to 30% of the damage it deals.

Venom

Poisons allies it hits for 3 s (20% of that hit per second).

Wraith

Ignores the first damage it takes.

Originite and score

Every boss and Judgment wave pays Originite: (wave / 5) x stage factor x 3 up to wave 30, then 20 per wave, +25% with the Gold Host. There is no first-time bonus. Your best run on a stage is scored as wave x 100 plus the share of that wave's enemy HP you removed.