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Patch v94.7

Major update

Major updateClientServidor

v94.7 - Major version for Client - 09/30/2026

Patch notes are shown in English, as Studio Wildcard published them.

AnnouncementTherizino TLC, Cerberax and Gargantar are out now!

Client

Fantastic Tames Season 1 Cerberax is now live!

  • A fearsome three-headed hound built for battle whose fire, venom, and electrical attacks are deadliest in combination. Ride solo or bring tribemates along to unleash even more of its power, as each head works in tandem to overwhelm even the fiercest opponents on the ARKs.

  • The Cerberax has been added to the following maps:

    • The Center

    • Scorched Earth

    • Lost Colony

    • Ragnarok

    • Extinction

    • Valguero

    • Astraeos

    • Genesis

ARK: Dragontopia Gargantar is now live!

  • The battlefield is a banquet, and Gargantar has come hungry. This colossal dragon grows tougher as it inhales creatures and resources, with room in its enormous belly to shelter allies. What goes down can come back up, turning its stomach contents into a barrage of rather unpleasant acidic spit and vomit.

  • The Gargantar has been added to the following maps:

    • The Center

    • Scorched Earth

    • Lost Colony

    • Ragnarok

    • Extinction

    • Valguero

    • Astraeos

Therizino TLC is now live!

The iconic Tickle Chicken gets sharper with improved mobility, combat, harvesting, and a new visual overhaul that reflects its specialization to boot!

Visual & Movement Update

  • Fully updated model, animations, and locomotion

  • Expanded colorization to support all 6 color regions

  • Added turn-in-place movement toggle

  • Added a jump for easier traversal

Harvesting Specialization Visuals

  • Power and Delicate Harvesting investment is now visually represented on each tamed Therizinosaurus

  • Increasing Power Harvesting progressively changes the appearance of its claws, making them look more formidable

  • Increasing Delicate Harvesting progressively increases claw length

  • Added distinct Power, Balanced, and Delicate postures

    • The displayed posture reflects the balance between both specializations

    • The strength of the visual change reflects the total number of harvesting levels invested

  • Added new options when assigning harvesting levels to reduce repeated inputs:

    • +1 Level

    • +5 Levels

    • +All Remaining Levels

Hold-to-Attack

  • Power and Delicate Harvest attacks can now be performed continuously by holding their respective inputs

  • Hold Primary Attack to repeat Power Harvest

  • Hold Secondary Attack to repeat Delicate Harvest

New Ability - Cross Swipe

  • Added a powerful two-claw attack activated by holding the Bite input

  • Features:

  • Heavy Damage

  • Larger attack radius

  • Knocks back small and medium creatures

  • Cross Swipe does not harvest resources

Wild Behaviour - Threat Display

  • Wild Therizinosaurus will now warn players before attacking

  • Players who back away and maintain a safe distance will be tolerated

  • Moving too close or attacking the Therizinosaurus during the warning will cause it to enter combat immediately

Changes & Balance

  • Cryolophosaurus spawns have been added to the snow regions of the following maps:

    • The Island

    • The Center

    • Valguero

    • Ragnarok

    • Extinction

    • Astraeos

  • Adjusted ramming damage values on all ship types to be more appropriate for their speed and size.

  • Reduced the homing strength of Umbra’s Plasma Projectile versus enemy players and tames.

  • Allow Alliance creatures to count as packmates and gangmates for creatures that use the Pack or Gang systems.

    • When filling the creature’s configured maximum Pack or Gang size, prioritise same-tribe creatures before allied creatures.

  • Added an INI configuration that allows variants of the same creature to count towards each other’s Pack or Gang.

    • For example, Raptors and Aberrant Raptors could count as packmates, while Megalodons and X-Megalodons could count as gangmates.

    • Config is GameUserSettings.ini [ServerSettings] AllowVariantDinoPacks=false (default false)

Bug Fixes

  • Fixed an issue that prevented players using a keyboard on Xbox from dropping or transferring items with T or O

  • Fixed an issue that suppressed the virtual keyboard when using a keyboard and mouse on console

  • Fixed passenger seats not working on some gestating creatures

  • Fixed player stuttering when swinging or reeling in Cosmo’s web tether

  • Fixed an issue on Genesis that could cause the camera to malfunction when using a Pyromane

  • Fixed a visual issue that caused two spears to appear when throwing one

  • Fixed an issue that prevented players from painting Rock Drakes with a paintbrush

  • Fixed an issue that prevented players from toggling Rhyniognatha resin armor

  • Fixed Maeguana’s inability to jump out of the new physical oceans

  • Fixed cases where Wyvern breath damage varied with server or client frame rate

  • Fixed the Cryohospital failing to recover various stats correctly

  • Prevented Tidepup Cocoons from being placed in a Cryohospital

  • Fixed the Ammo Box auto-refill function when set above 10%

  • Fixed Shipyard Planning Mode issues that could cause incorrect placement

  • Fixed the Genesis Pirate Market stocking standard creatures instead of X-variants

  • Fixed the Genesis Pirate Market ignoring overrides that prevent specific items and creatures from appearing

  • Fixed the Bounty Board not working on modded maps

  • Fixed an issue that prevented players from entering Aquatic Compartments placed inside caves or underwater bubbles on Astraeos

  • Fixed X-Rock Elementals granting the Alpha buff to nearby creatures

  • Fixed an issue that could make the new physical ocean appear flat and low quality

  • Adjusted lighting in the Lost Colony boss fight

  • Fixed areas in some Astraeos boss arenas that incorrectly triggered anti-mesh detection

  • Fixed multiple mesh and map holes on Genesis and Astraeos

  • Fixed an issue causing Outposts on Lost Colony to spawn inside one another.

  • Fixed an exploit involving Burrowbuck gateways

  • Fixed multiple exploits

  • Fixed multiple client crashes

  • Fixed multiple server crashes

New Content and Features

Creatures

  • Added the Boaratos to Astraeos

    • A massive, fiercely aggressive, and scorching new boar found exclusively on Astraeos.

  • Added the Concavenator to Scorched Earth, Ragnarok, Extinction and Astraeos

  • Added the X-Concavenator to Genesis

  • Added the Aberrant Concavenator to Aberration

    • This ruthless pack hunter turns the desert into a lethal playground as they swim beneath the dunes ambushing prey with aerial attacks and blinding sand clouds!

Ships

  • Added the Galleon for owners of Tides of Fortune

    • Take the helm of the majestic Galleon, the ultimate naval titan designed for extensive fortress-style base building and a devastating battery of cannons built for catastrophic broadside barrages!

  • Added the Trireme for owners of Astraeos

    • The ocean is no longer a passive boundary. Dynamic, rolling wave mechanics and new weather events transform the seas into a restless, shifting frontier, giving the new ancient Trireme warship the perfect arena for rough-water navigation.

  • The Shipyard and the various ship ammunition types can now also be crafted with Astraeos ownership

  • The shipyard can now be converted into “Galleon Mode,” reconfiguring the Shipyard to support the larger vessel

  • Added a rudder direction indicator on the Ship’s HUD

Genesis Changes

  • Added three new Ocean Outposts:

    • Brimstone Bay

    • Chained Megachelon

    • Market Port

  • Added Land Outposts throughout the islands of the Genesis Ocean Biome

    • Discover 20 different Pirate Camp layouts, defeat the pirates occupying them, and claim their loot

    • You may instead encounter a friendly Market Camp, where neutral Pirate Merchants offer goods at a discounted price

Astraeos Official Release v0.1.4

New Additions

  • Added Abyssanthos, an expansive new deep-sea region featuring underwater air pockets suitable for base building

  • Added Helianthos, a medium-sized island featuring large mountain ridges, flower-filled plains, peaceful creatures, and scenic locations

  • Added a new Boss Terminal on the western side of Astraeos

  • Added the Boaratos, a new Astraeos-exclusive creature

  • Added two new Ascension boss encounters:

    • Abyssalus the Void Beneath

    • Shallocis the Void Above

      • Defeating both Krakens awards maximum player levels

  • Added New Miniboss: Colossus

  • Added New Miniboss: Kroaratos

  • Added Grand Tortugar Saddle to Miniboss loot

  • Added two new Apex Drops:

    • Astral Souls

    • Hex Coins

  • Added the following new cosmetics available to unlock:

    • Agamemnon Helmet

    • Boaratos Spartan Saddle

    • Divine Sword

    • Divine Spear

    • Divine Shield

    • Trireme Chair

  • Added the Trireme, a new ship type

  • Added Tidepups and Palaeoctopus to Astraeos spawners

  • Implemented new Ocean wave physics to Astraeos

Changes

  • Improved waterfall VFX throughout Astraeos

  • Boar Miniboss taxidermies now display correctly

Fixes

  • Fixed multiple Waterfall VFX issues

  • Fixed multiple mesh holes

  • Fixed physics and post-processing issues in the Wyvern Cave

  • Fixed grass clutter issues on Wyvern Island

  • Fixed taxidermy display issues affecting the Hydra, Gorgon, Cyclops, Cave Minotaurus, Minotarchos, Kirayli, Erymanthian, and Kalydonios

General Bug Fixes

  • Fixed an issue on Valguero where a white plane could be seen when exiting the Aberration Cave

  • Fixed multiple mesh holes on Valguero

  • Fixed floating foliage in the C2 region of Valguero

  • Fixed a mesh hole at Helm’s Deep on Valguero

  • Fixed an issue where items could disappear when using “Pick Up All Nearby” while the player’s inventory was close to its capacity

  • Fixed an unintended build location at Pele on Valguero

  • Fixed a mesh hole in the Spider Cave on Valguero

  • Improved performance related to foliage interaction inside Lost Colony caves

  • Fixed an unintended mesh location at Pele on Astraeos that allowed access to a large area beneath the map

  • Fixed the Sloop door handle appearing on the incorrect side

  • Fixed default textures appearing on the windows of the Farmhouse Land Outpost on Genesis

  • Fixed an exploit that allowed players to construct floating structures inside the mesh using Saloon Tables or BattleRig Garages

  • Fixed an issue where meteors from the Genesis Lunar Biome could damage players and creatures in other biomes

  • Fixed default textures appearing on fortress windows across multiple Genesis Outposts

  • Fixed a thatch structure in the Shattered Mines Outpost using default textures

  • Fixed an issue where rebinding the “Use” input prevented players from dismounting ships

  • Fixed X-Basilosaurus embryos producing the standard Basilosaurus variant when hatched using an Embryo Incubator

  • Fixed an issue where players could not climb the Sloop’s port-side ladder while the ship was anchored

  • Fixed a client crash that could occur when teleporting into an active Lost Colony Outpost in multiplayer

  • Improved performance when a large number of Bounty Boards are placed

  • Fixed an issue where the Companion buff could be lost after transferring using a bed, causing the associated Veilwyn or Armadoggo companion to be killed in multiplayer

  • Restored missing ambient environmental audio across older Genesis biomes

  • Fixed an exploit that allowed players to bypass the intended Shipyard placement limit using Ocean Platforms; Shipyards and Ocean Platforms now share the same area limit

  • Fixed an issue where Pyromanes could jump through the barrier after a Genesis Gauntlet Mission had begun

  • Fixed an issue that prevented creatures from swimming upward inside Aquatic Compartments

  • Fixed an issue where boss minions could stop spawning during the final phase of the Genesis Final Test

  • Fixed an issue where depositing blueprints into Dedicated Storage could convert them into the corresponding crafted structure or item

  • Fixed the Hand Cannon being able to knock back creatures belonging to enemy tribes on PvE servers

  • Fixed an issue where increasing an Astrocetus’ stats would not increase its Cosmic Power; Cosmic Power now scales with its Food stat

  • Fixed an issue where players could retain the Shielded buff after lying on a Tek Bed within a Tek Forcefield and then lowering the forcefield

  • Fixed an issue where players had unlimited Oxygen while being grabbed underwater by certain wild creatures

  • Fixed an issue where a Deinonychus frozen by an allied Cryolophosaurus could become permanently unable to move

  • Fixed Orbital Supply Drop rewards providing crafted MEKs instead of MEK blueprints

  • Fixed an issue where Cryo Hospitals could instantly fully heal creatures and reduce their mating cooldowns

  • Fixed an issue where certain Custom Cosmetics could incorrectly provide armor and be equipped to multiple accessory slots

  • Fixed an issue where Bob’s Tall Tales Explorer Notes could incorrectly display a DLC ownership error for players who owned the required DLC

  • Fixed an issue where mounted Palaeoctopus could rubber-band after climbing onto ships in multiplayer

  • Fixed an issue where players could lose their inventory if their body was consumed by a creature during Genesis Gauntlet Missions

  • Fixed an issue where Magmasaurs would not retain their intended movement-speed reduction while Smelting Mode was active

  • Fixed an issue where HLN-A could initiate a scan when the player pressed the Map input

  • Fixed irregular first-person movement directions when climbing with a Bloodstalker

  • Fixed an issue where an incorrect map name in a server batch file could prevent creatures from spawning

  • Fixed an issue where Bison walking and running sounds would only play through the right audio channel

  • Fixed an issue where players could sometimes transmit voice globally without activating Push to Talk

  • Fixed various exploits

  • Fixed various client crashes

Servidor

Fantastic Tames Season 1 Cerberax is now live!

  • A fearsome three-headed hound built for battle whose fire, venom, and electrical attacks are deadliest in combination. Ride solo or bring tribemates along to unleash even more of its power, as each head works in tandem to overwhelm even the fiercest opponents on the ARKs.

  • The Cerberax has been added to the following maps:

    • The Center

    • Scorched Earth

    • Lost Colony

    • Ragnarok

    • Extinction

    • Valguero

    • Astraeos

    • Genesis

ARK: Dragontopia Gargantar is now live!

  • The battlefield is a banquet, and Gargantar has come hungry. This colossal dragon grows tougher as it inhales creatures and resources, with room in its enormous belly to shelter allies. What goes down can come back up, turning its stomach contents into a barrage of rather unpleasant acidic spit and vomit.

  • The Gargantar has been added to the following maps:

    • The Center

    • Scorched Earth

    • Lost Colony

    • Ragnarok

    • Extinction

    • Valguero

    • Astraeos

Therizino TLC is now live!

The iconic Tickle Chicken gets sharper with improved mobility, combat, harvesting, and a new visual overhaul that reflects its specialization to boot!

Visual & Movement Update

  • Fully updated model, animations, and locomotion

  • Expanded colorization to support all 6 color regions

  • Added turn-in-place movement toggle

  • Added a jump for easier traversal

Harvesting Specialization Visuals

  • Power and Delicate Harvesting investment is now visually represented on each tamed Therizinosaurus

  • Increasing Power Harvesting progressively changes the appearance of its claws, making them look more formidable

  • Increasing Delicate Harvesting progressively increases claw length

  • Added distinct Power, Balanced, and Delicate postures

    • The displayed posture reflects the balance between both specializations

    • The strength of the visual change reflects the total number of harvesting levels invested

  • Added new options when assigning harvesting levels to reduce repeated inputs:

    • +1 Level

    • +5 Levels

    • +All Remaining Levels

Hold-to-Attack

  • Power and Delicate Harvest attacks can now be performed continuously by holding their respective inputs

  • Hold Primary Attack to repeat Power Harvest

  • Hold Secondary Attack to repeat Delicate Harvest

New Ability - Cross Swipe

  • Added a powerful two-claw attack activated by holding the Bite input

  • Features:

  • Heavy Damage

  • Larger attack radius

  • Knocks back small and medium creatures

  • Cross Swipe does not harvest resources

Wild Behaviour - Threat Display

  • Wild Therizinosaurus will now warn players before attacking

  • Players who back away and maintain a safe distance will be tolerated

  • Moving too close or attacking the Therizinosaurus during the warning will cause it to enter combat immediately

Changes & Balance

  • Cryolophosaurus spawns have been added to the snow regions of the following maps:

    • The Island

    • The Center

    • Valguero

    • Ragnarok

    • Extinction

    • Astraeos

  • Adjusted ramming damage values on all ship types to be more appropriate for their speed and size.

  • Reduced the homing strength of Umbra’s Plasma Projectile versus enemy players and tames.

  • Allow Alliance creatures to count as packmates and gangmates for creatures that use the Pack or Gang systems.

    • When filling the creature’s configured maximum Pack or Gang size, prioritise same-tribe creatures before allied creatures.

  • Added an INI configuration that allows variants of the same creature to count towards each other’s Pack or Gang.

    • For example, Raptors and Aberrant Raptors could count as packmates, while Megalodons and X-Megalodons could count as gangmates.

    • Config is GameUserSettings.ini [ServerSettings] AllowVariantDinoPacks=false (default false)

Bug Fixes

  • Fixed an issue that prevented players using a keyboard on Xbox from dropping or transferring items with T or O

  • Fixed an issue that suppressed the virtual keyboard when using a keyboard and mouse on console

  • Fixed passenger seats not working on some gestating creatures

  • Fixed player stuttering when swinging or reeling in Cosmo’s web tether

  • Fixed an issue on Genesis that could cause the camera to malfunction when using a Pyromane

  • Fixed a visual issue that caused two spears to appear when throwing one

  • Fixed an issue that prevented players from painting Rock Drakes with a paintbrush

  • Fixed an issue that prevented players from toggling Rhyniognatha resin armor

  • Fixed Maeguana’s inability to jump out of the new physical oceans

  • Fixed cases where Wyvern breath damage varied with server or client frame rate

  • Fixed the Cryohospital failing to recover various stats correctly

  • Prevented Tidepup Cocoons from being placed in a Cryohospital

  • Fixed the Ammo Box auto-refill function when set above 10%

  • Fixed Shipyard Planning Mode issues that could cause incorrect placement

  • Fixed the Genesis Pirate Market stocking standard creatures instead of X-variants

  • Fixed the Genesis Pirate Market ignoring overrides that prevent specific items and creatures from appearing

  • Fixed the Bounty Board not working on modded maps

  • Fixed an issue that prevented players from entering Aquatic Compartments placed inside caves or underwater bubbles on Astraeos

  • Fixed X-Rock Elementals granting the Alpha buff to nearby creatures

  • Fixed an issue that could make the new physical ocean appear flat and low quality

  • Adjusted lighting in the Lost Colony boss fight

  • Fixed areas in some Astraeos boss arenas that incorrectly triggered anti-mesh detection

  • Fixed multiple mesh and map holes on Genesis and Astraeos

  • Fixed an issue causing Outposts on Lost Colony to spawn inside one another.

  • Fixed an exploit involving Burrowbuck gateways

  • Fixed multiple exploits

  • Fixed multiple client crashes

  • Fixed multiple server crashes

93.36 - Minor version for Servers - 09/24/2026

  • Fixed a couple of exploits.

93.33 - Minor version for Servers and Steam Clients - 09/22/2026

  • Fixed Pirate Ships spawning above the water.

  • Fixed Shoulder Pets getting teleported to where they were last picked up when thrown off while on a Ship.

  • Players who own Astraeos should now be able to learn and craft all cannonballs.

  • Collision performance optimization for Ships.

  • Fixed a client crash.