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Martial Phantom Edge

Hunter's Chain Sickle

Hunter's Chain Sickle
Hunter's Chain Sickle is a Martial Phantom Edge. At level 1 it has 247 Damage and 213 Guard Break; at level 30, 963 Damage and 831 Guard Break.
Hunter's Chain Sickle

Hunter's Chain Sickle

Type
Martial
Level 1
Damage 247, Guard Break 213
Level 30
Damage 963, Guard Break 831
Max level
30 (60 at +6)
Remnant Dust to level 30
170,240
Soul Tempering cost
Alloyed Scythe Blade x1, 5,000 Remnant Dust
Found in
Weeping Creek Valley

In-game description

Coiling, pulling, reaping. As precise as an extension of its master's arm. It strikes from mid- to long-range and can grapple onto distant anchor points for traversal.

Sections

1 entry has no mapped title; fallback labels are shown. Map a title field for better labels.

  • Entry 1Press [Left Ctrl / RT] repeatedly to perform up to 3 mid-to-long-range slashing combo. The sickle blade deals the most damage, while the chain deals only 30% of the blade's damage. A full combo consumes 1 Remnant Spark
  • Grappling TraverseOnce obtained, the Hunter's Chain Sickle can grapple onto distant anchor points for traversal, even when not equipped.

Soul Tempering

  • Gleaming HookThe chain's power is increased, allowing it to deal the same damage as the sickle blade. When the sickle blade hits an enemy, it depletes more Sha-Chi and builds the enemy's Bleed Gauge. When the gauge is full, it triggers Blood Loss. Has no effect on Puppets, Golden Bodies, or Phantom Bodies.

Lore

A pair of chained sickles once wielded by the Hunt.
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