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Phantom Blade Zero — Patch Notes (Version 1.0302256)

Updatev1.03022562New8Changed5Fixed

Source: the developer, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam

Thank you for your continued support and feedback. This patch introduces new audio and control options, along with performance improvements, combat adjustments, and bug fixes.

New Features

  • New

    Added “Hit Sound Intensity” and “Hit Impact Sound Intensity” options to the audio settings.

  • New

    [PC] Added support for remapping “Interact / Talk” for both keyboard and controller.

Improvements and Adjustments

  • Changed

    Improved performance in certain areas.

  • Changed

    Adjusted the combat behavior of certain bosses and enemies, along with the functionality of certain environmental mechanisms.

  • Changed

    Reduced the frequency of grab attacks used by Hua, Deadly Betrothed on Wayfarer and Pathbreaker difficulties. Other difficulty settings are unaffected.

  • Changed

    Improved weapon hit feedback and adjusted the volume of certain sound effects and dialogue.

  • Changed

    Updated weapon descriptions, certain skill descriptions, and controller button icons.

  • Changed

    [PC] Updated the shader compilation process to significantly reduce startup times. Ray tracing shaders will no longer be compiled by default at startup. Players who previously had Ray Tracing disabled will need to recompile shaders on their first launch after installing this patch. This is a one-time process and should take only a short time. Players who previously had Ray Tracing enabled can start playing without recompiling shaders. If you enable Ray Tracing in the settings, the required ray tracing shaders will be compiled separately the next time you restart the game.

  • Changed

    [PC] Reduced stuttering that could occur when using a controller connected via Bluetooth.

  • Changed

    [PC] NVIDIA Reflex now works when set to “Auto” with V-Sync enabled.

Bug Fixes

  • Fixed

    Fixed issues that could prevent progression under certain conditions.

  • Fixed

    Fixed environmental issues that could cause the player character to become stuck.

  • Fixed

    Fixed various issues with cutscenes and visuals.

  • Fixed

    Fixed several combat-related issues.

  • Fixed

    Fixed an issue that caused character hair to render incorrectly on certain AMD graphics cards with specific driver versions.

We will continue to monitor your feedback and improve the game experience. To report an issue or share your feedback, please visit our official support page.

Note: Some third-party mods are not compatible with this update and may cause issues. If you encounter problems after updating, please remove any installed mods.

S-GAME