Skip to content
WikilyWIKILY
All games23 Wikis · pick your game
Items

Switch game

23 Wikis · pick your game
Once Human in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
MPS7 - Div-Evo (Tier 4)

Gun

MPS7 - Div-Evo (Tier 4)

Category

Gun

Weight

1.5

Stack limit

1
How to obtainCraft on Equipment Bench

Tier

Tier
Tier
1
2
3
4
5

Damage

112

Information

Eternaland Transfer8000
Astral Sand Value365
Vendor PriceNot Sellable
Can RepairYes
Quality3
Durability100
Required Level1

Ranged Weapon

Fire Rate (RPM)

850

Magazine Size

35

Range

45

Durability

100

Div-Evo (Passive)

When the weapon hits a target, there is a 30% chance to trigger Shrapnel. Defeating a target guarantees Shrapnel activation, lasting 4. When the weapon hits a Weakspot, Shrapnel target parts +1, lasting 6.

Accuracy45
Stability45
Mobility68
Reload32

Keywords

Shrapnel

Deals DMG to extra parts of the enemy. Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).

Tags

<Bullet Effect>

Elemental attributes and damage bonus

-No Elemental attributes or DMG bonus

Attributes

Melee Stun DMG MultiplierTier 4+130.0%
Weakspot Stun DMG MultiplierTier 4+160.0%
Stun DMG MultiplierTier 4+100.0%
DMG Bonus against VehiclesTier 4DMG to Vehicles +1
Crit RateTier 4+8.0%
Crit DMGTier 4+30.0%
Weakspot DMGTier 4+50.0%

Workbench

Loading discussion...
All discussions