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MPS7 - Div-Evo B.P.
MPS7 - Div-Evo B.P.

MPS7 - Div-Evo B.P.

Style

Stranger

Stars

5

Tier

5

Fragments

60
Obtain by spending Starchrom.

Weapon Stats

1
Damage29
Fire Rate850
Magazine Size35
Range45
Reload32
Accuracy45
Stability45
Mobility68
Durability100
Crit Rate8.0%
Crit DMG30.0%
Weakspot DMG50.0%

Effect

Div-Evo (Passive) When the weapon hits a target, there is a 30% chance to trigger Shrapnel. Defeating a target guarantees Shrapnel activation, lasting 4. When the weapon hits a Weakspot, Shrapnel target parts +1, lasting 6.

Sections

Choose a recipe to see its materials.

SMG Receiver Ⅰ ×1 · Epic Recoil Action Ⅰ ×1 · Telescoping Stock Ⅰ ×1 · Short Barrel Ⅰ ×1

Keywords

Shrapnel

Deals DMG to extra parts of the enemy. Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).

Tags

<Bullet Effect>

Elemental attributes and damage bonus

No Elemental attributes or DMG bonus

Build and vehicle damage

DMG Bonus against VehiclesDMG to Vehicles +1

Information

Eternaland TransferNot Transferable
Astral Sand ValueNot Sellable
Vendor PriceNot Sellable
Weight0
Item Type NameWeapon Blueprints
Can RepairNo
Quality3
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