v93.7 - Minor version for Servers - 08/27/2026
Patch notes are shown in English, as Studio Wildcard published them.
AnnouncementãµãŒããŒ
Fixed a server crash
v93 - Major version for Servers and Clients - 08/27/2026
New Content and Features
Creatures
Added the Boaratos to Astraeos
A massive, fiercely aggressive, and scorching new boar found exclusively on Astraeos.
Added the Concavenator to Scorched Earth, Ragnarok, Extinction and Astraeos
Added the X-Concavenator to Genesis
Added the Aberrant Concavenator to Aberration
This ruthless pack hunter turns the desert into a lethal playground as they swim beneath the dunes ambushing prey with aerial attacks and blinding sand clouds!
Ships
Added the Galleon for owners of Tides of Fortune
Take the helm of the majestic Galleon, the ultimate naval titan designed for extensive fortress-style base building and a devastating battery of cannons built for catastrophic broadside barrages!
Added the Trireme for owners of Astraeos
The ocean is no longer a passive boundary. Dynamic, rolling wave mechanics and new weather events transform the seas into a restless, shifting frontier, giving the new ancient Trireme warship the perfect arena for rough-water navigation.
The Shipyard and the various ship ammunition types can now also be crafted with Astraeos ownership
The shipyard can now be converted into âGalleon Mode,â reconfiguring the Shipyard to support the larger vessel
Added a rudder direction indicator on the Shipâs HUD
Genesis Changes
Added three new Ocean Outposts:
Brimstone Bay
Chained Megachelon
Market Port
Added Land Outposts throughout the islands of the Genesis Ocean Biome
Discover 20 different Pirate Camp layouts, defeat the pirates occupying them, and claim their loot
You may instead encounter a friendly Market Camp, where neutral Pirate Merchants offer goods at a discounted price
Astraeos Official Release v0.1.4
New Additions
Added Abyssanthos, an expansive new deep-sea region featuring underwater air pockets suitable for base building
Added Helianthos, a medium-sized island featuring large mountain ridges, flower-filled plains, peaceful creatures, and scenic locations
Added a new Boss Terminal on the western side of Astraeos
Added the Boaratos, a new Astraeos-exclusive creature
Added two new Ascension boss encounters:
Abyssalus the Void Beneath
Shallocis the Void Above
Defeating both Krakens awards maximum player levels
Added New Miniboss: Colossus
Added New Miniboss: Kroaratos
Added Grand Tortugar Saddle to Miniboss loot
Added two new Apex Drops:
Astral Souls
Hex Coins
Added the following new cosmetics available to unlock:
Agamemnon Helmet
Boaratos Spartan Saddle
Divine Sword
Divine Spear
Divine Shield
Trireme Chair
Added the Trireme, a new ship type
Added Tidepups and Palaeoctopus to Astraeos spawners
Implemented new Ocean wave physics to Astraeos
Changes
Improved waterfall VFX throughout Astraeos
Boar Miniboss taxidermies now display correctly
Fixes
Fixed multiple Waterfall VFX issues
Fixed multiple mesh holes
Fixed physics and post-processing issues in the Wyvern Cave
Fixed grass clutter issues on Wyvern Island
Fixed taxidermy display issues affecting the Hydra, Gorgon, Cyclops, Cave Minotaurus, Minotarchos, Kirayli, Erymanthian, and Kalydonios
General Bug Fixes
Fixed an issue on Valguero where a white plane could be seen when exiting the Aberration Cave
Fixed multiple mesh holes on Valguero
Fixed floating foliage in the C2 region of Valguero
Fixed a mesh hole at Helmâs Deep on Valguero
Fixed an issue where items could disappear when using âPick Up All Nearbyâ while the playerâs inventory was close to its capacity
Fixed an unintended build location at Pele on Valguero
Fixed a mesh hole in the Spider Cave on Valguero
Improved performance related to foliage interaction inside Lost Colony caves
Fixed an unintended mesh location at Pele on Astraeos that allowed access to a large area beneath the map
Fixed the Sloop door handle appearing on the incorrect side
Fixed default textures appearing on the windows of the Farmhouse Land Outpost on Genesis
Fixed an exploit that allowed players to construct floating structures inside the mesh using Saloon Tables or BattleRig Garages
Fixed an issue where meteors from the Genesis Lunar Biome could damage players and creatures in other biomes
Fixed default textures appearing on fortress windows across multiple Genesis Outposts
Fixed a thatch structure in the Shattered Mines Outpost using default textures
Fixed an issue where rebinding the âUseâ input prevented players from dismounting ships
Fixed X-Basilosaurus embryos producing the standard Basilosaurus variant when hatched using an Embryo Incubator
Fixed an issue where players could not climb the Sloopâs port-side ladder while the ship was anchored
Fixed a client crash that could occur when teleporting into an active Lost Colony Outpost in multiplayer
Improved performance when a large number of Bounty Boards are placed
Fixed an issue where the Companion buff could be lost after transferring using a bed, causing the associated Veilwyn or Armadoggo companion to be killed in multiplayer
Restored missing ambient environmental audio across older Genesis biomes
Fixed an exploit that allowed players to bypass the intended Shipyard placement limit using Ocean Platforms; Shipyards and Ocean Platforms now share the same area limit
Fixed an issue where Pyromanes could jump through the barrier after a Genesis Gauntlet Mission had begun
Fixed an issue that prevented creatures from swimming upward inside Aquatic Compartments
Fixed an issue where boss minions could stop spawning during the final phase of the Genesis Final Test
Fixed an issue where depositing blueprints into Dedicated Storage could convert them into the corresponding crafted structure or item
Fixed the Hand Cannon being able to knock back creatures belonging to enemy tribes on PvE servers
Fixed an issue where increasing an Astrocetusâ stats would not increase its Cosmic Power; Cosmic Power now scales with its Food stat
Fixed an issue where players could retain the Shielded buff after lying on a Tek Bed within a Tek Forcefield and then lowering the forcefield
Fixed an issue where players had unlimited Oxygen while being grabbed underwater by certain wild creatures
Fixed an issue where a Deinonychus frozen by an allied Cryolophosaurus could become permanently unable to move
Fixed Orbital Supply Drop rewards providing crafted MEKs instead of MEK blueprints
Fixed an issue where Cryo Hospitals could instantly fully heal creatures and reduce their mating cooldowns
Fixed an issue where certain Custom Cosmetics could incorrectly provide armor and be equipped to multiple accessory slots
Fixed an issue where Bobâs Tall Tales Explorer Notes could incorrectly display a DLC ownership error for players who owned the required DLC
Fixed an issue where mounted Palaeoctopus could rubber-band after climbing onto ships in multiplayer
Fixed an issue where players could lose their inventory if their body was consumed by a creature during Genesis Gauntlet Missions
Fixed an issue where Magmasaurs would not retain their intended movement-speed reduction while Smelting Mode was active
Fixed an issue where HLN-A could initiate a scan when the player pressed the Map input
Fixed irregular first-person movement directions when climbing with a Bloodstalker
Fixed an issue where an incorrect map name in a server batch file could prevent creatures from spawning
Fixed an issue where Bison walking and running sounds would only play through the right audio channel
Fixed an issue where players could sometimes transmit voice globally without activating Push to Talk
Fixed various exploits
Fixed various client crashes