Stat · Defense
Bonus Magic Resist
Increases Magic Resist by a percentage. Applied after all flat magic resist bonuses.
Stat
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Where it comes from
Hunter talent, rank 1 of 10: +5% Arcane Damage and +2% Magic Resist.
Sorcerer talent, rank 1 of 8: While Flame Aura is active, gain +10% Armor and Magic Resist.
Combat Potion: Increase Magic Resist by 20% for 1 hour.
Status effect from Steady Blow
Multishot Rune (Grand)Legendary rune
Arcane Trap Rune (Grand)Legendary rune
Piercing Lunge Rune (Grand)Legendary rune
Divine Thunder Rune (Grand)Legendary rune
Lightning Cloud Rune (Grand)Legendary rune
Ice Meteor Rune (Grand)Legendary rune
Half Moon Slash Rune (Grand)Legendary rune
Molten Might Rune (Grand)Legendary rune
Multishot RuneRare rune
Arcane Trap RuneRare rune
Piercing Lunge RuneRare rune
Divine Thunder RuneRare rune
Lightning Cloud RuneRare rune
Ice Meteor RuneRare rune
Half Moon Slash RuneRare rune
Molten Might RuneRare rune
Harvest Moon Rune (II)Rune of the Harvest Moon set
- ArmorReduces physical damage taken.
- Bonus ArmorIncreases Armor by a percentage. Applied after all flat armor bonuses.
- Magic ResistReduces magical damage taken.
- Dodge ChanceChance to fully avoid a direct attack. Does not apply to damage over time.
- Critical Damage ReductionReduces the extra damage critical hits deal to you.
- Damage ReductionReduces all damage you take, whatever its type.