[1.0.1] 32 Legendary Runes, New Commodities, Equipment Enlightenment and More!
2New2Changed6Fixed37OtherSource: First Day Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam
32 Legendary Runes (Grand)
32 new Legendary runes: a "(Grand)" version of every Rare skill rune, 8 per class. They have stronger stats and ability level bonus than the Rare versions.
They are precious items and can be traded on the Auction.
Gold Bar
A tradable currency item. Sells to merchants for 2,500,000 gold.
Drops from Mythic Rift bosses, zone bosses on Inferno, and fishing at Veldak Sky Lake and Cinder Lake.
Consecration Stone
A precious, tradable material used to Enlighten equipment. Drops from Mythic Rift bosses.
Equipment Enlightenment
+10 equipment can now be Enlightened twice: Enlightened I and Enlightened II.
Each Enlightenment raises every stat on the item by 5%. Consecration Stone is a required item for this process.
Auto-run setting
There is an Auto Next Stage option now in addition to the auto-rerun.
Training Grounds DPS meter
Shows Damage Overall and Current DPS while you attack the Training Dummy.
Show Combat Text
- New
New option in Settings to turn floating combat texts on or off.
Hunter
Traps: Traps are now thrown: they land 1.5m in front of the target (range 12) instead of at your feet.
Oversized Traps → Lethal Traps: this talent no longer increases trap size. It now gives +10% Trap damage per point, up to +60% at 6 points.
Steady Aim: now also increases Basic Attack range. Range per point lowered from 6% to 5%.
Venom Bolt: damage raised from 120% (+3% per level) to 160% (+5% per level) weapon damage. Explosion radius raised from 1.4 to 1.6.
Deadeye's Resolve (6-piece)
- Fixed
Fixed: the set's Rapid Fire arrows dealt less damage than normal Rapid Fire.
Rapid Fire now also shoots 30% faster.
Trapper's Legacy (6-piece): traps can now be quickly triggered 2 extra times.
Monk
Chain Force (capstone talent) restored: every 3rd Basic Attack deals 100% more direct damage.
The old Vulnerable capstone is now a separate talent, Exposing Strikes.
Sacred Orbs: larger hit area again, so orbs hit more reliably.
Piercing Lunge: recovery after the attack shortened from 1.0s to 0.8s.
Serpent's Tongue (6-piece): Piercing Lunge now sends out a stream of air that pierces through enemies behind the target.
It deals 200% (+10% per level) weapon damage as Physical damage and applies Vulnerable.
Each cast still reduces the cooldown of a random Special ability by 1s.
Charge: fixed the Monk dashing too close to, or onto, the enemy.
Warrior
Harvest Moon (6-piece): fixed the hunting blades dealing reduced damage. Each cut now deals full Half Moon Slash damage: 150% (+7% per level) weapon damage, up from 60% (+3% per level).
Sorcerer
Frozen Barrage (6-piece): the extra Ice Shards projectiles spread less, so they hit a single target much more easily.
General
Soulrender (Divine Sword): every hit now grants a Harvest of Souls stack.
Rune set drop rate increased by 40%.
Mythic Rift entry cost reduced: from 3 Boss materials to 2 Boss materials + 1 skull.
Mythic Rift boss enrage: from tier 75, the Boss becomes Enraged after 15 minutes.
Equipment upgrades:
Upgrading Rare to Divine gear to +9 or +10 now only needs 1 boss material instead of 3. Gold cost for upgrades increased.
Enemies can no longer die after the player has died.
All fish now stack to 99.
Fishing: Gold Bar added to the Veldak Sky Lake and Cinder Lake loot tables. Flying Fish King Rein drop chance reduced.
Zahir's Luck Wheel: the 2× Demon's Skull reward is now 2× Skull of Inferno.
System & QoL
- Changed
Equipment tooltips now show the bonus gained from upgrades next to each stat.
- New
Added a confirmation when selling precious tradable runes or commodities, including through Sell All.
- Changed
Improved server stability during bad network disconnections, and fixed a rare auction withdrawal issue.
Bug Fixes
- Fixed
Frost Whelp: fixed its collision so ground effects always hit it.
- Fixed
Defiled Wyrm: its collision now covers its head.
- Fixed
Training Dummy: fixed its collision.
- Fixed
Fixed an opened map node not updating or unlocking after the map progressed.
- Fixed
Fixed level-up and new-ability popups showing in the wrong place on portrait screens.