Mythic Rift loot
A rift of 100 tiers with enemies at level 70, open only on Inferno. It is entered from The Brave Memorial in the City of Veldak, which is unlocked for 1,000,000 gold at level 70 on Inferno. Each tier makes enemies stronger and raises the gold and experience.
Loot per tier
Only the boss encounter of a run rolls items, gems, runes, Treasure Keys, the Mythic Treasure Chest, the Gold Bar and the Consecration Stone. Gold and potion charges are rolled for every encounter: 30% each in a regular encounter and 100% for the boss; the potion charge chance is multiplied by (1 + Health Potion Find). Equipment from the rift's boss, and from Mythic Treasure Chests won there, is item level 840 to 859 (the entrance's "Bonus Item Level" +150); Ancient items are 859.
The Mythic Treasure Chest is rolled once per completed run: 10% x 1.01 per tier (10.1% at tier 1, 27.05% at tier 100). The item-find factor of the rift is (1 + 0.7 + 0.01 per tier) x (1 + the hero's Item Find); the entrance shows the first part minus 1 as "Bonus Item Find", as in the table. The rift's boss encounter also gives 7 + 0.5 per tier (up to tier 100) Soul Shards, halves rounded up, as in the table. For online characters the game server plans the loot.
The Gold Bar (0.2%) and the Consecration Stone (0.13%) are rolled the same way: each once per completed run, x 1.01 per tier. Offline characters have Solo Self-Found, which doubles the Gold Bar and Consecration Stone chances in the table (they are tradable); the chest's chance stays.
| Tier | Chest chance | Gold Bar | Consecration Stone | Item find | Soul Shards |
|---|---|---|---|---|---|
| 1 | 10.1% | 0.2% | 0.13% | +71% | 8 |
| 5 | 10.51% | 0.21% | 0.14% | +75% | 10 |
| 10 | 11.05% | 0.22% | 0.14% | +80% | 12 |
| 20 | 12.2% | 0.24% | 0.16% | +90% | 17 |
| 30 | 13.48% | 0.27% | 0.18% | +100% | 22 |
| 40 | 14.89% | 0.3% | 0.19% | +110% | 27 |
| 50 | 16.45% | 0.33% | 0.21% | +120% | 32 |
| 60 | 18.17% | 0.36% | 0.24% | +130% | 37 |
| 70 | 20.07% | 0.4% | 0.26% | +140% | 42 |
| 80 | 22.17% | 0.44% | 0.29% | +150% | 47 |
| 90 | 24.49% | 0.49% | 0.32% | +160% | 52 |
| 100 | 27.05% | 0.54% | 0.35% | +170% | 57 |
Boss special drops
Enemy special drops (Reins, skulls, boss materials) are not rolled in the Mythic Rift.