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鬼火
● Fire School
鬼火
召喚鬼火來造成額外灼燒傷害,並於消滅敵人後轉移至另一目標身上

Cooldown

100 s

Cast delay

0 s

Unlock

Lv 20

XP multiplier

×0.75

Element

Cactus

School

Fire

Explosion

Area effect

Explosion damage

15

Explosion radius

200

Builds

Build planner

In-game preview

How it plays

Playbook
A burning companion that jumps to a new target on every kill. The Wisp starts on one enemy, burns it down, and then moves on rather than expiring. In a dense wave, a single cast can spread Burning through an entire group before you've fired a second shot.

Strategy

Cast it at the start of an encounter and let it work while you handle other threats. It pairs naturally with Surcharge: the Wisp spreads Burning to multiple enemies, then one Surcharge detonates all of them at once. Its long cooldown means you want to deploy it early in a fight rather than save it.

Strengths

  • Single cast can spread Burning across many targets via kill jumps
  • Requires no aiming after initial placement
  • Exceptional setup for Surcharge detonations

Weaknesses

  • Long cooldown for an autonomous unit
  • Stops spreading if it can't find a valid target to jump to

XP & Leveling

Casts to unlock

XP per cast

90

First cast bonus

+200

290 total

Casts per level

12

≈ 1 000 XP/level

Casts needed to reach school unlock levels

LevelTotal XPCasts
Level 10 XP0 casts
Level 43,000 XP34 casts
Level 1211,000 XP123 casts
Level 2019,000 XP212 casts
Level 3534,000 XP378 casts

Video playbook

Guides

Every school

  • Every Spell Combo in Far Far West

    Cross-school combo overview - quick reference for what stacks with what.

    Bull's Guidebook · 2026年2月25日觀看 ↗
  • Fastest Spell XP routes

    Two fastest spell-XP routes - useful no matter which school you're maining.

    Bull's Guidebook · 2026年4月30日觀看 ↗

影片作者: Bull's Guidebook. 如果攻略幫到你,歡迎訂閱並按讚。

開啟頻道

Last updated:

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