水獺
生物
生物指令
水獺生成指令
生成150級已馴服個體
進階更多指令
- 生成野生的Summon 會生成一隻野生 水獺。
admincheat summon Otter_Character_BP_C - 生成150級野生個體SpawnDino 會生成一隻等級 150 的野生 水獺。
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Otter/Otter_Character_BP.Otter_Character_BP'" 500 0 0 150 - 生成150級已馴服個體GMSummon 會生成一隻等級 150 的已馴服 水獺。
admincheat GMSummon Otter_Character_BP_C 150 - 強制馴服所瞄準的生物強制馴服可以馴服任何恐龍並使其可騎乘且無需鞍具,DoTame只能馴服可馴服的生物。 同時馴服你目前正在觀看的生物。
admincheat ForceTame - 馴服所瞄準的生物
admincheat DoTame - 增加經驗值AddExperience會提升你騎乘的恐龍等級,GiveExpToTarget會提升你正在觀看的生物/玩家等級。
admincheat AddExperience <Amount> <From Tribe> <Prevent Sharing With Tribe> - 給予目標經驗值
admincheat GiveExpToTarget <Amount> <From Tribe> <Prevent Sharing With Tribe> - 殺死所瞄準的生物殺死您當前所看的生物或玩家。
admincheat Kill - 獲取所有恐龍將屬於目標玩家或部落的所有恐龍的所有權轉移到您當前的部落。您必須看著屬於目標玩家/部落的恐龍。
admincheat TakeAllDino
進一步了解水獺
Generate spawn commands for the Otter below - customize level, tame status, and variant.Multiple variants are available - use the selector to pick the version you want.
Choose between Summon for quick spawns, SpawnDino for precise placement, or GMSummon for instant tamed creatures.For a ready-to-ride Otter, GMSummon is the way to go.Open the admin console with Tab (PC) or through the pause menu on console.Admin privileges are required.
ARK: Survival Ascended features the Otter as a tamable, piscivore creature that survivors will encounter in the wild.
With 40 base Health, the Otter is glass-cannon fragile.Its base Melee Damage sits at 100%, giving it decent hitting power.With 180 base Stamina, the Otter has moderate endurance.Weight capacity starts at 30, giving it very limited carrying capacity.
Taming the Otter doesn't require unconsciousness.Instead, sneak up to it and hand-feed its preferred food.Its preferred food is Raw Supreme Fish Meat.
After taming, the Otter is a versatile tame with a balanced stat spread, useful in a variety of roles.It gives live birth after a gestation period, making breeding straightforward.Killing a wild Otter yields 4 base XP.It can be cloned at a Cloning Chamber for 0.84 Element plus 0.01 Element per level.