Rift Mantis Shrimp
生物变体
生物指令
Rift Mantis Shrimp生成指令
生成150级已驯服个体
高级更多命令
- 生成野生的Summon 会生成一只野生 Rift Mantis Shrimp。
admincheat summon MantisShrimp_Character_BP_Rift_C - 生成150级野生个体SpawnDino 会生成一只等级 150 的野生 Rift Mantis Shrimp。
admincheat SpawnDino "Blueprint'/Game/Abyss/Dinos/Rift/MantisShrimp_Character_BP_Rift.MantisShrimp_Character_BP_Rift'" 500 0 0 150 - 生成150级已驯服个体GMSummon 会生成一只等级 150 的已驯服 Rift Mantis Shrimp。
admincheat GMSummon MantisShrimp_Character_BP_Rift_C 150 - 强制驯服所瞄准的生物ForceTame驯服任何恐龙并使其可骑乘且无需鞍具,DoTame仅驯服可驯服的生物。 同时驯服你当前正在看的生物。
admincheat ForceTame - 驯服所瞄准的生物
admincheat DoTame - 添加经验值AddExperience可以升级你正在骑乘的恐龙,而GiveExpToTarget可以升级你正在看的生物/玩家。
admincheat AddExperience <Amount> <From Tribe> <Prevent Sharing With Tribe> - 给予目标经验值
admincheat GiveExpToTarget <Amount> <From Tribe> <Prevent Sharing With Tribe> - 杀死所瞄准的生物杀死您当前所看的生物或玩家。
admincheat Kill - 获取所有恐龙将属于目标玩家或部落的所有恐龙的所有权转移到您当前的部落。您必须看着属于目标玩家/部落的恐龙。
admincheat TakeAllDino
关于Rift Mantis Shrimp的更多信息
Generate spawn commands for the Rift Mantis Shrimp below - customize level, tame status, and variant.Multiple variants are available - use the selector to pick the version you want.
Choose between Summon for quick spawns, SpawnDino for precise placement, or GMSummon for instant tamed creatures.Open the admin console with Tab (PC) or through the pause menu on console.Admin privileges are required.
ARK: Survival Ascended features the Rift Mantis Shrimp as a piscivore creature that survivors will encounter in the wild.Classified under the Variant group.
With 180 base Stamina, the Rift Mantis Shrimp has moderate endurance.Its base Melee Damage sits at 100%, giving it respectable melee power.Starting at 40 Health, it's very frail.It carries 45 base Weight - not built for hauling.
The Rift Mantis Shrimp is a wild creature that cannot be tamed through conventional methods.Breeding produces fertilized eggs that hatch within a 25°C–30°C temperature window.Killing a wild Rift Mantis Shrimp yields 4 base XP.It can be cloned at a Cloning Chamber for 0.84 Element plus 0.01 Element per level.