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Healing creatures (dinos)

生存数据

How creatures regain health in ARK: Survival Ascended: natural recovery, creatures that heal other creatures, and the structures and items that work on creatures.

Healing creatures (dinos)

Natural recovery

Creatures regain health on their own over time. Health recovery rate relative to most creatures (1): Daeodon 12, Basilosaurus and Titanosaur 5, Tidepup 3, Procoptodon and Archelon 2, Mosasaurus and Shastasaurus 1.5, Diplocaulus and Electrophorus 0.1, Mega Mek 0.

Recovering health uses up food: food multiplier 0.25 for most creatures, 1 for Phoenix, 0 for Titanosaur.

Creatures that heal other creatures

Daeodon: heals allied creatures within 2,500 units, up to 30 at a time, each by 0.5% of its max health per second (at least 20 and at most 400 per second; survivors 10 to 300), using 1 food per health point; it needs at least 20 food to keep healing.

Other creatures with abilities that heal other creatures: Snow Owl, Aureliax, Elderclaw, Tidepup, Veilwyn, Ceratosaurus, Lumina, Umbra. Their abilities are listed on their pages.

Structures and items

Medical Stand: in "Heal Creature" mode it uses Blood Pack items from its inventory on the creature it is attached to.

Sweet Vegetable Cake is a creature auto-healing item: creatures use it from their own inventory to heal.

Survivor consumables that creatures cannot use: Medical Brew, Lazarus Chowder, Enduro Stew, Battle Tartare, Shadow Steak Saute, Calien Soup, Focal Chili, Fria Curry, Energy Brew.

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