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Status Effects

All 56 status effects a survivor can have in ZED ZONE: 24 negative and 32 positive, with what each one changes.

Negative effects

Burning

Burning

You are burning. Losing health every second. Rolling can put out the flames.

HP -20 per second

Acid

Acid

Being corroded by acid, HP is consumed every second.

HP -5 per second · Move speed -10%

Electric shock

Electric shock

Wrapped in static electricity, taking continuous damage.

Move speed -35%

Body temperature dropping

Body temperature dropping

Body temperature is dropping. Exercise or close to a heat source can restore body temperature.

Body temperature -0.0025 per second

Hypothermia

Hypothermia

Your body temperature is too low, risk of death. Exercise or close to a heat source can restore body temperature.

HP -0.5 per second · Move speed -10%

High fever

High fever

Your body temperature is too high. Risk of death. Drinking water or being in a cold and humid environment can lower body temperature.

HP -2.5 per second · Move speed -20%

Wet clothes

Wet clothes

Wet clothes slow you down. Your body temperature also drops.

Body temperature -0.002 per second · Move speed -5%

Low fever

Low fever

You have a fever.Physical state is negatively affected. Excessive activity or hot weather can cause body temperature to rise. Reduce clothing, rest, drink water, or be in a cold and humid environment to lower body temperature.

HP -0.2 per second · Move speed -5%

Food poisoning

Food poisoning

Food poisoning has multiple negative effects.

HP -5 per second · Stamina -1 per second · Satiety -1 per second · Hydration -1 per second · Body temperature -0.05 per second · Move speed -20%

Spore inhalation

Spore inhalation

Harmful spores have been inhaled, HP is decreasing, and body temperature is rising. leave the spore area as soon as possible or wear a gas mask.

HP -5 per second · Body temperature +0.02 per second · Move speed -10%

Extreme hunger

Extreme hunger

You need to eat.

HP -5 per second · Body temperature -0.01 per second · Move speed -10%

Extreme thirst

Extreme thirst

You need to drink.

HP -5 per second · Body temperature -0.005 per second · Move speed -15%

Slightly Overweight

Slightly Overweight

You're carrying too much.

Satiety -0.025 per second

Severely Overweight

Severely Overweight

Severely overweight. Your mobility is greatly affected.

HP -0.25 per second · Satiety -0.05 per second · Hydration -0.05 per second · Move speed -20%

Head Injury

Head Injury

Head injuries can affect vision and aiming accuracy. Bandaging the wound can speed up recovery.

Torso Injury

Torso Injury

Injuries to the torso will affect the strength of physical attacks. Bandaging wounds can speed up recovery..

Arm Injury

Arm Injury

Arm injuries will affect physical attack speed and aiming accuracy. Bandaging the wound can speed up recovery.

Leg Injury

Leg Injury

Injuries to the legs can seriously impede your movement speed. Bandaging the wound can speed up recovery.

Move speed -5%

Drowning

Drowning

Unable to breathe underwater. Drowning will quickly consume stamina and health.

HP -20 per second · Stamina -2 per second · Body temperature -0.1 per second · Move speed -25%

Excessive Blood Loss

Excessive Blood Loss

You have lost too much blood. Bandaging a wound can stop the bleeding. Blood will recover slowly. Sleeping or using a blood bag can restore health quickly.

Move speed -20%

Bleeding

Bleeding

An open wound is making you lose blood. Slowly drains health until you bandage it. Will not kill you on its own.

HP -3 per second

Radiation Sickness (Mild)

Radiation Sickness (Mild)

Your accumulated radiation dose is above 250. Natural healing slows down. The dose drops slowly once you leave the radiation; anti-radiation medicine speeds this up.

HP recovery x0.5

Radiation Sickness (Moderate)

Radiation Sickness (Moderate)

Dose above 500. Nausea and weakness: health slowly drains (down to 25% of max health at most), you move slower, and natural healing drops to a quarter.

HP -1 per second · Move speed -5% · HP recovery x0.25

Radiation Sickness (Severe)

Radiation Sickness (Severe)

Dose above 800. Health keeps draining (down to 10% of max health at most; it will not kill you), you move much slower and cannot heal naturally. Leave the radiation and take anti-radiation medicine.

HP -3 per second · Move speed -15%

Positive effects

Warm environment

Warm environment

Body temperature is rising.

HP +0.1 per second · Body temperature +0.005 per second

Restoration of hunger

Restoration of hunger

Restore your hunger.

Satiety +5 per second

Restoration of thirst

Restoration of thirst

Restore your thirst.

Hydration +5 per second

HP Recovery

HP Recovery

Restore your health.

HP +50 per second

Stamina Recovery

Stamina Recovery

Restore your stamina.

Stamina +5 per second

Body Temperature Rise

Body Temperature Rise

Your body temperature is rising.

Body temperature +0.01 per second

Healing Smoke

Healing Smoke

Inside the healing smoke. Quickly restores health and stamina, increases movement speed, but also raises body temperature.

HP +50 per second · Stamina +10 per second · Body temperature +0.05 per second · Move speed +10%

Stamina Boost

Stamina Boost

Effect of the Stamina Potion. Continuously restores stamina for a short time.

Stamina +3 per second

Strength Boost

Strength Boost

Effect of the Strength Potion. Greatly increases melee attack damage for a short time.

Melee damage +50%

Antitoxin

Antitoxin

Effect of the Antitoxin Potion. Grants immunity to spores and acid for a short time.

Immune to acid · Immune to spores

Swiftness

Swiftness

Effect of the Swiftness Potion. Significantly increases movement speed for a short time.

Move speed +50%

Respawned

Respawned

You have just respawned. Continuously restores health and stamina for a short time.

HP +2 per second · Stamina +3 per second

Head Recovering

Head Recovering

The head wound has been bandaged and recovers faster.

Torso Recovering

Torso Recovering

The torso wound has been bandaged and recovers faster.

Arm Recovering

Arm Recovering

The arm wound has been bandaged and recovers faster.

Leg Recovering

Leg Recovering

The leg wound has been bandaged and recovers faster.

Bloodlust

Bloodlust

The kill sets your blood boiling. Your melee attacks hit harder.

Move speed +8% · Melee damage +15%

Bloodlust II

Bloodlust II

The kill sets your blood boiling. Your melee attacks hit harder and you move faster.

Move speed +12% · Melee damage +30%

Second Wind

Second Wind

A breather after the kill. Continuously restores stamina for a short time.

Stamina +3 per second

Hand Warmer

Hand Warmer

A hand warmer is running. Body temperature slowly rises.

Body temperature +0.005 per second

Fan

Fan

A handheld fan is running. Body temperature slowly drops.

Body temperature -0.005 per second

Scale Hardening

Scale Hardening

Coated in scale hardening salve. +40 armor points on every body part for 10 minutes.

Armor +40

Scent Masking

Scent Masking

Lizard musk covers your scent. Enemies spot you at half the distance, and the noise you make carries only half as far.

Enemy detection x0.5

Iodine Shield

Iodine Shield

Stable iodine saturates your thyroid. Radiation intake is halved.

Radiation intake x0.5

Anti-Radiation Purge

Anti-Radiation Purge

Absorbed radiation dose is cleared ten times faster.

Radiation clearing x10

Hearty Meal

Hearty Meal

A solid meat dish. You feel strong: melee damage +15%.

Melee damage +15% · Carry weight +15

Clear Mind

Clear Mind

Fresh fish sharpens your senses and steadies your breath.

Enemy detection x0.85 · HP recovery x1.5

Warm Belly

Warm Belly

A bowl of hot soup warms you from the inside out.

HP +0.5 per second · Body temperature +0.004 per second

Spicy Kick

Spicy Kick

Hot enough to make you sweat and quicken your step.

Body temperature +0.002 per second · Move speed +15%

Full of Beans

Full of Beans

Eggs and poultry restore your energy faster.

Stamina recovery x1.3

Satiated

Satiated

Starch and sweets keep hunger away for a while.

Satiety +0.02 per second · Stamina recovery x1.15

Piping Hot

Piping Hot

A dish straight off the stove. Warm and comforting.

HP +0.3 per second · Body temperature +0.005 per second

Values from the ZED ZONE update of 7 November 2026.

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