Longevity Tonic is a medicine of the Healing category that can be upgraded to level 6. Without upgrades it has 1 use; at level 6, 3 uses.
Longevity Tonic
- Category
- Healing
- Base
- Restores all HP.
- Max level
- Restores all HP. For 20 seconds after use, increases damage dealt by 20% while HP remains full.
- Uses
- 1 (3 at level 6)
- Remnant Dust to max level
- 48,600
A tonic that fully restores HP and increases damage dealt.
Effect, uses and cost per level
| Level | Effect | Uses | Upgrade cost |
|---|
| Base | Restores all HP. | 1 | |
| Level 1 | Restores all HP. For 10 seconds after use, increases damage dealt by 10% while HP remains full. | 1 | Apprentice Healer's Memory x1, 3,600 Remnant Dust |
| Level 2 | Restores all HP. For 15 seconds after use, increases damage dealt by 10% while HP remains full. | 1 | Apprentice Healer's Memory x1, 5,400 Remnant Dust |
| Level 3 | Restores all HP. For 15 seconds after use, increases damage dealt by 10% while HP remains full. | 2 | Skilled Healer's Memory x1, 7,200 Remnant Dust |
| Level 4 | Restores all HP. For 15 seconds after use, increases damage dealt by 20% while HP remains full. | 2 | Skilled Healer's Memory x1, 9,000 Remnant Dust |
| Level 5 | Restores all HP. For 20 seconds after use, increases damage dealt by 20% while HP remains full. | 2 | Master Healer's Memory x1, 10,800 Remnant Dust |
| Level 6 | Restores all HP. For 20 seconds after use, increases damage dealt by 20% while HP remains full. | 3 | Master Healer's Memory x1, 12,600 Remnant Dust |
Originally a medicinal drink transported by merchants, it was stolen by bandits along the way. The bandits treasured it as a rare curiosity, but knowing nothing of its ingenious mechanism, they went to their graves without ever tasting a single drop.