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Critical Pulse (Tier 1)

Weapons

Critical Pulse (Tier 1)

Category

Weapons

Weight

1.5

Stack limit

1
How to obtainCraft on Equipment Bench

Tier

Tier
Tier
1
2
3
4
5

Damage

310

Information

Eternaland Transfer2000
Astral Sand Value30
Vendor PriceNot Sellable
Can RepairYes
Quality4
Durability100
Required Level1

Ranged Weapon

Fire Rate (RPM)

90

Magazine Size

1

Range

64

Durability

100

Critical Pulse (Passive)

When the gun hits, it applies continuous Power Surge to the target, with a 70% chance to generate Deviant Particles near the player (pick them up to enter a Charging state). Continuous Power Surge triggers Power Surge the current target every 0.5. Higher stacks reduce the trigger interval (minimum 0.26), lasting 3, stacking up to 5 stacks (40% DMG against Metas). When the gun hits, it consumes one charge to deal Shock Element Status DMG of 75% Intensity to targets within 5 every 0.5 for 3 (benefits from Power Surge DMG bonus). This damage has a 5% to generate Deviant Particles (25% DMG against Metas). Shock Element DMG+30%.

Accuracy45
Stability45
Mobility60
Reload75

Keywords

Power Surge

Deals instant Shock DMG and increases Power Surge DMG. Deal Status DMG of 50% Psi Intensity once and inflict Power Surge status for 6s (Accuracy -40%). Shock Element type. The additional damage cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 50% × (1 + Power Surge DMG Factor Bonus) × (1 + Power Surge Final DMG Bonus).

Tags

<Instant DMG>

Elemental attributes and damage bonus

-No Elemental attributes or DMG bonus

Attributes

Melee Stun DMG MultiplierTier 1+130.0%
Weakspot Stun DMG MultiplierTier 1+160.0%
Stun DMG MultiplierTier 1+100.0%
DMG Bonus against VehiclesTier 1DMG to Vehicles +7
Crit RateTier 1+2.0%
Crit DMGTier 1+28.0%
Weakspot DMGTier 1+70.0%

Workbench

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