Linked items
Information
Ranged Weapon
Fire Rate (RPM)
700
Magazine Size
75
Range
45
Durability
100
Conflicting Memories (Passive)
Trigger Shrapnel after hitting the target 12 time(s) (deals 60% Shrapnel DMG to Metas) . For every 25 rounds in the magazine, Shrapnel triggers on 1 additional body part(s), up to 6 . If magazine capacity exceeds 90 rounds, for every additional 15 rounds, Shrapnel DMG multiplier +10% . Magazine capacity +40
Keywords
Deals DMG to extra parts of the enemy. Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).
<Bullet Effect>
Elemental attributes and damage bonus