Systems
Fishing
Fish are caught with the Collector Rod at fishing spots, which show as ripples in the water. Each spot has its own catch list, and harder spots give rarer fish.
Fishing XP
- 18 XP
- Critical catch
- 12 XP
- Catch
- 2 XP
- Failed catch
- 12 XP
- No minigame
A cast with no minigame or a failed minigame gives the Basic catch.
Catches at every spot
Bamboo Forest, Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
Bamboo Forest, Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Bia Goby
x1 at 75%, shared with 1 more
Splendid Toadfish
x1 at 75%, shared with 1 more
Bia Goby
x2 at 25%, shared with 1 more
Splendid Toadfish
x2 at 25%, shared with 1 more
Critical catch
Bamboo Forest, Rare
Hard
4 rings
Minigame starts on 100% of casts
Basic catch
Good catch
Critical catch
Central Lake, Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
Central Lake, Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Atlantic Salmon
x1 at 66.7%, shared with 1 more
Atlantic Sturgeon
x1 at 66.7%, shared with 1 more
Atlantic Salmon
x2 at 22.2%, shared with 1 more
Atlantic Sturgeon
x2 at 22.2%, shared with 1 more
Nassau Grouper
x1 at 11.1%, shared with 1 more
Giant Sea Bass
x1 at 11.1%, shared with 1 more
Critical catch
Central Lake, Rare
Hard
4 rings
Minigame starts on 100% of casts
Basic catch
Good catch
Critical catch
Central Lake (deep), Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
Central Lake (deep), Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Nassau Grouper
x1 at 66.7%, shared with 1 more
Giant Sea Bass
x1 at 66.7%, shared with 1 more
Nassau Grouper
x2 at 22.2%, shared with 1 more
Giant Sea Bass
x2 at 22.2%, shared with 1 more
Atlantic Salmon
x1 at 11.1%, shared with 1 more
Atlantic Sturgeon
x1 at 11.1%, shared with 1 more
Critical catch
Central Lake (deep), Rare
Hard
4 rings
Minigame starts on 100% of casts
Basic catch
Good catch
Critical catch
Floating Village, Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
Floating Village, Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Critical catch
Overgrowth, Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
Overgrowth, Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Dalhousie Catfish
x1 at 75%, shared with 1 more
Moapa Dace
x1 at 75%, shared with 1 more
Dalhousie Catfish
x2 at 25%, shared with 1 more
Moapa Dace
x2 at 25%, shared with 1 more
Critical catch
Overgrowth, Rare
Hard
4 rings
Minigame starts on 100% of casts
Basic catch
Good catch
Critical catch
Secret Lake, Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
Secret Lake, Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Blind Cave Eel
x1 at 75%, shared with 1 more
Texas Blind Salamander
x1 at 75%, shared with 1 more
Blind Cave Eel
x2 at 25%, shared with 1 more
Texas Blind Salamander
x2 at 25%, shared with 1 more
Critical catch
Secret Lake, Rare
Hard
4 rings
Minigame starts on 100% of casts
Basic catch
Good catch
Critical catch
Secret Lake, Ore
Hard
4 rings
Minigame starts on 75% of casts
Basic catch
Good catch
Bauxite Ore
x1 at 75%, shared with 1 more
Copper Scraps
x1 at 75%, shared with 1 more
Bauxite Ore
x2 at 25%, shared with 1 more
Copper Scraps
x2 at 25%, shared with 1 more
Critical catch
The Grove, Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
The Grove, Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Bahia Brain Coral
x1 at 75%, shared with 1 more
Ivell's Sea Anemone
x1 at 75%, shared with 1 more
Bahia Brain Coral
x2 at 25%, shared with 1 more
Ivell's Sea Anemone
x2 at 25%, shared with 1 more
Critical catch
The Grove, Rare
Hard
4 rings
Minigame starts on 100% of casts
Basic catch
Good catch
Critical catch
The Hills, Common
Easy
2 rings
Minigame starts on 80% of casts
Basic catch
Good catch
Critical catch
The Hills, Uncommon
Medium
3 rings
Minigame starts on 90% of casts
Basic catch
Good catch
Green Turtle
x1 at 75%, shared with 1 more
Hawksbill Turtle
x1 at 75%, shared with 1 more
Green Turtle
x2 at 25%, shared with 1 more
Hawksbill Turtle
x2 at 25%, shared with 1 more
Critical catch
The Hills, Rare
Hard
4 rings
Minigame starts on 100% of casts
Basic catch
Good catch
Critical catch
Every fishing spot on the map
Casting and reeling
The cast is aimed at a nearby fishing spot, with left and right adjustment. After the bobber lands, a fish takes interest or swims on. Once one bites, the reel works when the fish is in the highlighted zone, and hitting the star catches it instantly.
Turning fish in
The Floating Village Bin Lv.1, Floating Village Bin Lv.2 and Floating Village Bin Lv.3 in Hanging Gardens take fish for Sols.


































