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Far Far West Bosses

The named Cryptic horrors anchoring each contract arena. Bring jokers and enough ammunition for two.

Bosses
Far Far West bosses

Far Far West features 4 named Cryptic bosses, each anchoring a contract arena with its own attack roster and arena layout. Some bosses feature destructible phase objects instead of a single health bar, requiring your posse to split fire across multiple targets.

Bring joker cards, stock up on ammunition, and coordinate spell combos for the toughest encounters. Browse walkthrough videos and community guides in the tabs below.

Frequently Asked Questions

How many bosses are in Far Far West?

Far Far West has 4 named Cryptic bosses, each with its own attack roster and arena layout. Bosses are the toughest encounters in contract missions.

How do boss fights work in Far Far West?

Boss fights take place in dedicated arenas within contract missions. Some bosses feature destructible phase objects instead of a single health bar, requiring your posse to split fire across multiple targets.

What is the hardest boss in Far Far West?

The Necromancer and the Vulture have the largest health pools at 4,000 each; the Train is fought in five 500 HP sections and the Saloon through its destructible planks and mines. Which boss you get is rolled per run.

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