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Tapejara

Creatura

  • Volante
  • Carnivoro
  • Addomesticabile
  • Allevabile
  • Addomesticamento Knockout
Tapejara

Calcolatore di addomesticamento di TapejaraKnockout

The Tapejara is a knockout tame - render it unconscious with torpor weapons like Tranq Arrows or Shocking Tranq Darts, then feed it while it's down. Torpor bleeds at 0.3/s, requiring regular sedative application to prevent a premature wakeup.

Tempo di addomesticamento46m 54s
Efficacia97,89%
  1. Livello selvatico150
  2. Livello da addomesticato223+73
  3. Livello max dopo il livellamento296
Torpore4473-1,26 al secondo, si sveglia tra 59m 9s

Cibi per l'addomesticamento

CiboQuantitàTempo di addomesticamentoEfficaciaIntervallo di alimentazione
Crocchetta superiore46m 54s97,89%+73 Liv. (223)4m 16s
Montone crudo57m 31s91,22%+68 Liv. (218)2m 31s
Carne cruda pregiata1h 12m 31s86,82%+65 Liv. (215)2m 31s
Raw Supreme Fish Meat36m 16s86,82%+65 Liv. (215)1m 16s
Montone cotto1h 47m 23s74,96%+56 Liv. (206)2m 30s
Carne cotta pregiata2h 22m 21s62,55%+46 Liv. (196)2m 30s
Cooked Supreme Fish Meat, Prime Fish Jerky1h 13m 13s62,55%+46 Liv. (196)1m 18s
Carne essiccata pregiata2h 22m 21s62,55%+46 Liv. (196)2m 30s
Crocchetta potenziata di base3h 36m 1s51,38%+38 Liv. (188)3m 1s
Pesce crudo pregiato1h 30m 1s51,38%+38 Liv. (188)1m 16s
Crocchetta potenziata normale, Crocchetta potenziata semplice3h 36m 1s51,38%+38 Liv. (188)3m 1s
Carne cruda3h 35m 1s42,42%+31 Liv. (181)2m 31s
Pesce cotto pregiato3h 3m 40s20,99%+15 Liv. (165)1m 18s
Carne cotta, Carne essiccata cotta3h 33m 46s15,62%+11 Liv. (161)1m 16s
Fish Jerky1h 46m 53s15,62%+11 Liv. (161)38s
Pesce crudo4h 27m 31s10,58%+7 Liv. (157)1m 16s
Pesce cotto4h 27m 31s2,88%+2 Liv. (152)38s

Narcotici richiesti

  • 0Narcotico
  • 0Narcobacca
  • 0Biotossina
  • 0Fungo aspro

Armi da Knockout

  • Arco50 Colpi Normali1% Probabilità di Morte
  • Balestra29 Colpi Normali1% Probabilità di Morte
  • Dardo sedativo21 Colpi Normali0% Probabilità di Morte
  • Dardo sedativo elettrificato11 Colpi Normali0% Probabilità di Morte
  • Arco Tek14 Colpi Normali0% Probabilità di Morte
  • Arco composto37 Colpi Normali1% Probabilità di Morte
  • Lancia-arpioni15 Colpi Normali0% Probabilità di Morte
  • Pugni320 Colpi Normali99% Probabilità di Morte
  • Fionda237 Colpi Normali99% Probabilità di Morte
Altro sull'addomesticamento: Tapejara

Use the calculator results to plan your tame - they show the exact time, food quantity, and bonus levels for the Tapejara based on your settings.

Below is a breakdown of knockout weapon requirements for the Tapejara across various creature levels. Always pace your shots. Torpor takes time to apply, and over-shooting can be lethal.

The table shows how many sedatives you'll need to keep the Tapejara unconscious through the full taming duration. Bio Toxin is twice as potent as Narcotics (80 vs 40 Torpor per use), while Narcoberries work in a pinch at just 7.5 Torpor each. At 0.3 Torpor drain per second, apply narcotics proactively - a wakeup mid-tame wastes everything.

Use the torpor and starve timers to track your Tapejara tame in real time. Torpor monitoring prevents premature wakeups. The starve timer is for the starve-tame method - let Food drop, then load all kibble at once to avoid waste.

ARK: Survival Ascended features the Tapejara as a tamable, flying, carnivore creature that survivors will encounter in the wild.

With 250 base Stamina, the Tapejara has moderate endurance. Its base Melee Damage sits at 100%, giving it solid damage output. The Tapejara has 325 base Health - decently sturdy. A base Weight of 280 means good carrying capacity.

To tame the Tapejara, you need to knock it unconscious using torpor weapons, then feed it while it's down. Feed it Superior Kibble for the fastest tame and highest effectiveness bonus.

After taming, the Tapejara is a versatile flyer useful for scouting, traversal, and light transport. Breeding produces fertilized eggs that hatch within a 29°C–32°C temperature window. Defeating one in the wild grants 3 base XP. It can be cloned at a Cloning Chamber for 0.67 Element plus 0.01 Element per level.

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