The Badongerst Blaze
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How to start
- How to startSpeak with Itsop Lloyd in Badongerst.
Map
Every place this quest sends you.
Walkthrough
Who to see, what to do and what changes hands, in order.
- 1. Starting the quest
- 2. A Curious Art Project
- Hear Itsop Lloyd out at his home in Badongerst and decide whether to take up his cause. Speak with Itsop Lloyd at his home in Badongerst.
- 3. Doing the Rounds
- Inspect the burn site and ask the townsfolk about the night of the fire.
- 4. Investigate the Scorched Stones
- Inspect the scorched stones at the old burn site. Inspect the burn site.
- Scorched StonesOverworldObject
- 5. Asking Around Town
- Hayward Bale knows everyone's business. He'll know who has more information. Find someone with more information. Hayward Bale may know who to ask.
- 6. Asking the Weather Girl
- Heather Vayne always tracks the weather. Ask her what the weather was like on the night of the fire. Ask Heather Vayne about the weather on the night of the fire.
- 7. Asking the Culprit
- Ask Elmer Albero for his side of the story about the fire. Ask Elmer Albero what he remembers about the fire.
- 8. Putting Two Heads Together
- Return to Itsop with everything you've gathered. Bring your findings back to Itsop Lloyd.
- 9. Alderman Fugemann
- Slip into Alderman Fugemann's home and search his desk for anything incriminating. Find the incriminating contract in Sumner's desk.
- DeskIndoorsObject
- 10. Talk to Sumner Fugemann
- 11. The Tunnels Lead
- Bring the contract to Itsop and figure out how to find the old Badongerst Tunnels. Bring the contract back to Itsop.
- 12. Down the Tunnels
- Find the entrance to the old Badongerst Tunnels somewhere old and abandoned. Find the old Badongerst Tunnels entrance somewhere old and abandoned.
- 13. Evidence of a Conspiracy
- Search the tunnels for evidence of the conspiracy and its mastermind. Search the tunnels for evidence of the conspiracy and its mastermind.
- Contract LockboxHidden TunnelsObject
- 14. The Misplaced Key
- The lockbox needs a key, which seems to be somewhere in their 'study'. Find the lockbox key in the 'study'.
- 15. Opening the Lockbox
- Return to the lockbox. Open the lockbox.
- Contract LockboxHidden TunnelsObject
- 16. Bringing Her In
- Return to Itsop with Matchilda captured. Bring Matchilda back to Itsop.
- 17. Fetch Elmer
- Find Elmer and ask him to come back to Badongerst for the trial. Find Elmer and ask him to come back to Badongerst.
- 18. Town Square Reckoning
- Meet Itsop in the town square and confront Alderman Fugemann in front of the whole town. Meet Itsop in the town square and confront Sumner Fugemann.
- 19. A New Chapter
- Catch up with Itsop and the others once the dust has settled. Catch up with Itsop one last time.
Rewards
What you receive when the quest is complete.






