Rebuild the Spinning Shack
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| Type | Town projects |
| Town | Shimmering Kal |
| Location | Spinning Wheel Shack |
| Stages | 3 |
| Pays | Shimmering Kal Merits |
| Merits (all stages) | 437 |
Objective
Stages
Stage 1
Goal:Bring tools to the shack.
XP for each item:Spruce Logs: Woodcutting 10, Warden 6 XP each; Strong Beams: Woodcutting 4, Survival 6, Warden 4 XP each; Steel Nails: Mining 5, Forging 7, Warden 4 XP each; Iron Axe: Mining 6, Forging 8, Warden 5 XP each; Shovel: Mining 8, Forging 10, Warden 5 XP each; Coins: Warden 1 per 50 coins
Stage XP:Woodcutting 420 XP, Warden 518 XP, Survival 180 XP, Mining 88 XP, Forging 120 XP
Merits:151 Shimmering Kal Merits
Zone points:1
Stage 2
Goal:Refine and deliver wood, and hammer the walls.
XP for each item:Strong Beams: Woodcutting 4, Survival 6, Warden 4 XP each; Steel Nails: Mining 5, Forging 7, Warden 4 XP each; Glass: Artisan 8, Warden 5 XP each; Coins: Warden 1 per 50 coins; Spruce Logs: Woodcutting 10, Warden 6 XP each
Stage XP:Woodcutting 320 XP, Survival 180 XP, Warden 476 XP, Mining 70 XP, Forging 98 XP, Artisan 48 XP
Merits:145 Shimmering Kal Merits
Zone points:1
Stage 3
Goal:Hammer the last planks and spin Cotton Yarn at the wheel.
XP for each item:Cotton Yarn: Artisan 10, Warden 6 XP each; Ball of Wool: Artisan 5, Warden 3 XP each; Steel Bar: Mining 6, Forging 8, Warden 5 XP each; Strong Beams: Woodcutting 4, Survival 6, Warden 4 XP each; Rope: Survival 38, Warden 24 XP each; Coins: Warden 1 per 50 coins
Stage XP:Artisan 400 XP, Warden 498 XP, Mining 24 XP, Forging 32 XP, Woodcutting 40 XP, Survival 136 XP
Merits:141 Shimmering Kal Merits
Zone points:10










