Caballero Mek averiado
CriaturaVariante
Comandos de criatura
Comandos de aparición de Caballero Mek averiado
Aparecer domesticado a nivel 150
AvanzadoMás comandos
- Aparecer salvajeSummon genera un Caballero Mek averiado salvaje.
admincheat summon Mek_Character_BP_LifeSupport_C - Aparecer salvaje a nivel 150SpawnDino genera un Caballero Mek averiado salvaje de nivel 150.
admincheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/Mek_Character_BP_LifeSupport.Mek_Character_BP_LifeSupport'" 500 0 0 150 - Aparecer domesticado a nivel 150GMSummon genera un Caballero Mek averiado domesticado de nivel 150.
admincheat GMSummon Mek_Character_BP_LifeSupport_C 150 - Dar Mek BackpackGiveItem pone la montura directamente en tu inventario.
admincheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekBackpack_Base.PrimalItemArmor_MekBackpack_Base'" 1 0 0 - Dar M.R.L.M.
admincheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekBackpack_MissilePod.PrimalItemArmor_MekBackpack_MissilePod'" 1 0 0 - Dar M.D.S.M.
admincheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekBackpack_Shield.PrimalItemArmor_MekBackpack_Shield'" 1 0 0 - Dar M.S.C.M.
admincheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekBackpack_SiegeCannon.PrimalItemArmor_MekBackpack_SiegeCannon'" 1 0 0 - Dar M.O.M.I.
admincheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekTransformer.PrimalItemArmor_MekTransformer'" 1 0 0 - Aparecer domesticado a nivel 150 con monturaPega ambos comandos en orden: el primero genera un Caballero Mek averiado domesticado de nivel 150, el segundo te da la montura.
admincheat GMSummon Mek_Character_BP_LifeSupport_C 150 | admincheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekBackpack_Base.PrimalItemArmor_MekBackpack_Base'" 1 0 0 - Forzar la domesticación de la criatura apuntadaForceTame domestica cualquier dinosaurio y lo hace montable sin montura, mientras que DoTame solo domestica criaturas domesticables. Ambos domestican la criatura que estás mirando.
admincheat ForceTame - Domesticar a la criatura apuntada
admincheat DoTame - Añadir experienciaAddExperience sube de nivel al dinosaurio que estás montando y GiveExpToTarget sube de nivel a la criatura/jugador que estás mirando.
admincheat AddExperience <Amount> <From Tribe> <Prevent Sharing With Tribe> - Dar experiencia al objetivo
admincheat GiveExpToTarget <Amount> <From Tribe> <Prevent Sharing With Tribe> - Matar a la criatura apuntadaMata a la criatura o jugador al que estás mirando actualmente.
admincheat Kill - Tomar todos los dinosTransfiere la propiedad de todos los dinosaurios pertenecientes al jugador o tribu objetivo a tu tribu actual. Debes estar mirando a un dino que pertenezca al jugador/tribu objetivo.
admincheat TakeAllDino
Más sobre Caballero Mek averiado
Use the generator below to create admin commands for spawning the Malfunctioned Mek Knight in ARK: Survival Ascended. Multiple variants are available - use the selector to pick the version you want.
Choose between Summon for quick spawns, SpawnDino for precise placement, or GMSummon for instant tamed creatures. Open the admin console with Tab (PC) or through the pause menu on console. Admin privileges are required.
The Malfunctioned Mek Knight, a creature in ARK: Survival Ascended, is well-known across multiple maps. It falls within the Variant classification.
Health-wise, the Malfunctioned Mek Knight sits at 5,000 base, making it extraordinarily tanky. With 100% base Melee Damage, the Malfunctioned Mek Knight has solid damage output. With 1000 base Stamina, the Malfunctioned Mek Knight has massive stamina reserves. Weight capacity starts at 1250, giving it massive inventory space.
The Malfunctioned Mek Knight roams the ARK as a wild, untamable creature. A wild Malfunctioned Mek Knight is worth 2 base experience when killed. It can be cloned at a Cloning Chamber for 100 Element plus 5 Element per level.